My Raiders At 40 Celebration… All Of It

In case you missed it, I spent June of this year celebrating Raiders of the Lost Ark turning 40-years-old. I put together a rather large collection of articles covering various Raiders and Indiana Jones subjects. Four decades of Dr. Henry Walton Jones, Jr. which took a lot of research, writing and editing to get it all done. As there were so many articles, I thought that I could put them all together in one place so they were easier to find.

So here they are, all ten articles all in one place. Just give each link a click and the articles will open up in their own window for your convenience and reading pleasure.

Raiders At 40: An Indiana Jones Games Retrospective

A look at every Indiana Jones video game ever released.

Raiders At 40: Indiana Jones And The Raiders Of The Lost Plot Hole

Was Indy irrelevant in his own film?

Raiders At 40: Indy Rip-Offs

Several films that jumped on the Raiders bandwagon.

Raiders At 40: Movie Sequels We Never Got: The ‘Other’ Third Indiana Jones Film… And More

An interesting look at several Indiana Jones films that were never made.

Raiders At 40: The Future Of Indiana Jones?

I ponder what the future holds for the Indy franchise after Indy 5.

Raiders At 40: Behind The Boulder

I explore the famed opening scene of Raiders of the Lost Ark and discover and interesting inspiration.

Raiders At 40: Is Indiana Jones A Paedophile?

There’s a fan theory floating around the internet that Indy and Marion’s relationship may not have been ‘legal’. 

Raiders At 40: Creating A Legend, Part One

The first part looking at the making of Raiders concentrates on the conception and pre-production.

Raiders At 40: Creating A Legend, Part Two

Part two of the making of Raiders explores the shooting of the film.

Raiders At 40: Creating A Legend, Part Three

The final part looking at the making of Raiders of the Lost Ark covers post-production and the film’s release.

Raiders At 40: An Indiana Jones Games Retrospective

On the 12th of June 1981, the world was introduced to Indiana Jones. This month marks forty years since Raiders of the Lost Ark was originally released in cinemas and so, I’m doing a huge, multi-article celebration to mark this anniversary. Through June, I’ll be publishing a different Indiana Jones article exploring various aspects of Raiders of the Lost Ark and Indiana Jones in general.

The year following the release of Raiders, and the first Indiana Jones game was unleashed. For the first part of my (huge) Raiders at 40 celebrations, I’m going to take a look at every Indy (that’s Indy, not indie) game released. I’m setting myself a handful of rules though. Official Indy games only, no Facebook or mobile tappy-tap games, no Young Indiana Jones titles either (though there will be a quick mention of these at the end). The games don’t have to have been based on the movies, they just have to star adult Henry Walton Jones Jr. No fan-made games, officially licenced Indy games only. Looking at my list and notes… There’s a lot more than I originally thought. This is gonna be a big ‘un, so I’m just glossing over the games and not going into too much depth. I’ll post links to YouTube playthroughs of the games, if I can find them, so you can see as many of the games in action as possible. Just give the main titles a clicky-click. An advanced thanks to any YouTubers I link to.

And with that out of the way, here is my Indiana Jones games retrospective.

Raiders of the Lost Ark (1982)


As previously mentioned, Raiders of the Lost Ark for the Atari 2600 was the first-ever Indiana Jones video game. Some even say it was the very first movie tie-in game too… though I have doubts over that claim (read my new gaming book for more details). Anyway, Raiders was really quite revolutionary at the time as games back then were just about getting a high score. But Raiders of the Lost Ark actually had an ending to reach. It very loosely followed the plot of the film and had you playing as Indy trying to find the Ark of the Covenant. Full of puzzles to solve and really got you thinking like Indy himself. A true revolution in terms of gameplay back in the day and the grandfather of action-adventure games.

Indiana Jones in the Lost Kingdom (1985)

Even though the next film in the franchise was released in 1984, an entirely new and original game was released before the one based on Indiana Jones and the Temple of Doom hit shop shelves. Released on the Commodore 64, this one told the story of Indy having to try to retrieve an artefact to unlock the mysteries of the civilization that once lived in the titular lost kingdom. Set over six different rooms, each with its own set of very tricky puzzles to solve. Notoriously hard and massively unfair. The box proudly boasted on the front that: ‘Nobody told Indiana Jones the rules. And no one will tell you’. You know what, that box wasn’t lying either. The game came with no instructions, no hints, no rules,… Nothing. You just had to play and work it all out as you went. You had to use logic to solve each of the rooms and their puzzles, a bit like Indy I guess?

Indiana Jones and the Temple of Doom (1985)


This arcade hit only used the finale of the film for its action. Split over three different gameplay styles/levels.  First up, you have to save the enslaved children while whipping the crap out of Thuggee guards and snakes in a multi-directional scrolling stage. Next, it’s the famed minecart chase from the flick. Using an isometric viewpoint, as Indy, you have to navigate the mine track while smacking bad guys with your whip. Then it’s on to the final stage where you have to grab one of the Sankara Stones. Repeat this three times, increasing in difficulty every time, and the fourth playthrough sends you to a bonus stage set on the bridge from the flick. This one was simple but really fun arcade action that saw a lot of ports to pretty much every popular machine at the time. The NES version added a few bells and whistles, but also removed a lot of the arcade gameplay due to the limitations of the NES console.

Indiana Jones in Revenge of the Ancients (1987)

Released on the Apple II computer and MS-DOS, this game featured box art that used images from the Indiana Jones and the Temple of Doom flick, but had nothing to do with the film at all. This one was a text-based adventure game No graphics here, just pure text from start to end. If you like black screens and a lot of white text, then this is the game for you. When done well, text-adventure games can be really damn great, see Zork as proof. Indiana Jones in Revenge of the Ancients is very, very, very ‘meh’ at best. These text games were quick and cheap to make, which is why there were so many of them back in the early eighties… Only this wasn’t the early eighties. For a game from 1987, this felt very dated. Perhaps that was the Revenge of the Ancients that the title alluded to?

Indiana Jones and the Last Crusade: The Action Game (1989-1992)

Things are going to get a little confusing now as there were multiple games released based on the Indiana Jones and the Last Crusade flick… yet several of them were very different. I’m starting with this action game which was released on pretty much every 8 and 16-bit console and home computer over several years. Set over only four levels, which are loosely based on scenes from the film. Starting out as young Indy trying to obtain the Cross of Coronado as a boy scout. The game then jumps to the Venetian catacombs where older Indy searches for Sir Richard’s tomb, from there, Indy has to climb Castle Brunwald in Germany… That’s not two different levels by the way. You go from Venice to Germany via a simple bit of rope climbing in one level. The third stage has Indy onboard a zeppelin trying to find pages of the grail diary before escaping. Then it’s on to the final level in the Grail Temple as Indy tries to nab the Holy Grail. Overall, this was a very average action-platformer with some pretty large difficulty spikes.

Indiana Jones and the Last Crusade: The Graphic Adventure (1989-1992)


The second game based on the third film in the franchise, only this is no average action-platformer, this is Lucasfilm Games point ‘n click adventure greatness. Once more, this was released on multiple platforms over a few years. Following the film very closely, but also throwing in a bit of creative license too. Indiana Jones and the Last Crusade: The Graphic Adventure is just sublime. Lucasfilm Games were kings of the point ‘n click adventure games and this was one of their finest. This featured multiple different paths you could take and different endings too. You could follow the film really damn closely, even using exact dialogue from the flick, but you could also take a slightly different route and experience things not seen in the film too. One of the best point ‘n click games as well as one of the finest Indy titles.

Indiana Jones and the Last Crusade (1991)

Supposedly released in 1991 according to all sources, but the credits screen for the game states 1990. Anyway, this is the third game based on the third movie. Just like the first one, this too is an all-action title, but only released on the NES. It’s also very different from Indiana Jones and the Last Crusade: The Action Game, as in it’s actually pretty good. Following the film far more closely than that other action game. Featuring pretty decent cutscenes (for the NES) with the likenesses of the actors from the film. Plus multiple choices to make in terms of the levels for which order you play them in.  A very short game with only four stages, with a mix of platforming action and some (very) light puzzle solving. This is not as great as the previous point ‘n click adventure game, but it’s a damn sight better than the action game though.

Indiana Jones and the Fate of Atlantis: The Action Game (1992)

At the time, it looked like there would be no more Indy films. But while his cinematic adventures seemingly came to an end, Indiana Jones still had plenty of life in video games in the guise of all-new adventures. This one was an isometric thing that involved a lot of walking around while punching and whipping people in the face. I’m not sure why this was called an ‘action game’ when it featured less action than previous action games. This one is bad, really, really bad. So bad that most Indy fans have long forgotten about it or just blacked it out from their memory. It can’t get any worse, can it?

Indiana Jones and the Fate of Atlantis (1992)


Oh yeah, there was another one. Same title, same year… same shit? Thankfully no. This was another one of those classic point ‘n click adventure games. But not just another point ‘n click adventure game. The greatest, most sublime, fantastic, beautifully crafted point ‘n click adventure game ever made. With three different paths to follow that takes you on three varying routes through the game, Indiana Jones and the Fate of Atlantis is the absolute pinnacle of the graphic adventure genre. The game met with massive critical acclaim too, garnering 90+% and 9/10 scores from reputable gaming magazines. For me, this is the best Indy game ever made. Wonderful characters, a brilliant plot, three different routes to take and most importantly, it feels very Indiana Jones.

Indiana Jones’ Greatest Adventures (1994)

Taking all three of the then Indiana Jones trilogy flicks, and balling them all up into one game. Platforming action, mixed with a little bit of vehicle usage and even a smattering of puzzle-solving. Then all linked via, digitised from the films, cutscenes. This is one of the best platformers on the SNES, all of the major scenes from all three of the flicks are represented and represented really well too. Famed for being devilishly hard but it really is one of the best Indiana Jones games of its time. Very much recommended as a wonderful slice of 16-bit platforming action.

Indiana Jones and his Desktop Adventures (1996)


There were a couple of these ‘Desktop Adventures’ games, the other one was based around Yoda from Star Wars. Anyway, this was the first one and it was a cute little distraction of a game. Everything was randomly generated each time you played, and the game boasted that there were ‘literally billions of games’ contained in this one title. Each adventure would last around an hour or so and they were crammed with puzzles, characters and more to discover. Aimed to be played when on a break from work, etc, much like other desktop games such as Solitaire or Minesweeper. Very much aimed at a more casual gamer, Indiana Jones and his Desktop Adventures was a great little distraction.

Indiana Jones and the Infernal Machine (1999)

The Tomb Raider series that catapulted Lara Croft into the gaming limelight was massive in the late nineties. A lot of studios wanted to get in on that popularity and Tomb Raider clones began to appear. Even LucasArts wanted a slice of that Tomb Raider pie when they made this game. Of course, the fact that Tomb Raider was massively inspired by Indiana Jones in the first place kind of makes things come full circle. But yeah, this is basically Tomb Raider with Indiana Jones, it’s an okay game, above average at best. Indiana Jones and the Infernal Machine feels a little clunky at times and some of the platforming elements feel a bit janky. Still, it is worth a play.

Indiana Jones and the Emperor’s Tomb (2003)


More third-person, Tomb Raider-like action again. This one plays far superior to the previous Indiana Jones and the Infernal Machine though. Indy controls better and far smoother, there are more moves and interactions, the levels are less blocky and more interesting. Really, Indiana Jones and the Emperor’s Tomb is rather good all told. It feels very Indiana Jones, it respects the franchise and its fans. The whole game feels and sounds very authentic too. Plus there’s a really good fight mechanic where you can kick bad guys in the nards.

Lego Indiana Jones: The Original Adventures (2008)

I really do love these Lego games. I know they are all basically the same thing but with a different IP, yet I still find them really damn playable. This one covers the first three films of the franchise, all done with a brilliant sense of humour. Famed scenes from the films are re-created using the Lego models and given a new, funny spin. With a tonne of secrets and characters to unlock, there’s a lot of game here to enjoy and a lot of fun in two-player too.

Indiana Jones and the Staff of Kings (2009)

This was another one of those Tomb Raider-like titles, a very average one at that too. Indiana Jones and the Staff of Kings had multiple different ports and all of them had slight differences. While the basic gameplay and story was the same, each of the ports had a few little differences. The ‘best’ version of the game was on the Nintendo Wii, not because it was a great port but just because it included the Indiana Jones and the Fate of Atlantis graphic adventure as a bonus. A far better game given as a bonus in a very average one.

Lego Indiana Jones 2: The Adventure Continues (2009)


Yes, the Lego blocks are back and yes, this is pretty much more of the same… but it’s still damn fun. This game uses Indiana Jones and the Kingdom of the Crystal Skull as its main setting and plot, yet it still includes levels based on the first three films too. Still with that cheeky, tongue-in-cheek humour and simple but enjoyable gameplay. Much like the previous Lego Indy game, this one is worth playing too.

And that is it for the main Indiana Jones games. As of writing, it has been twelve years since there has been a major Indy game, until… this.

Bethesda and Machine Games are working on an all-new Indiana Jones game. Very little is known of what the game will be about or even what genre of game it will be. Info on the game is harder to find than the Holy Grail. Still, with the team that rebooted the Wolfenstein franchise, really damn well too, I’m hoping this untitled Indy game will be well worth the more than a decade wait.

Now, I did say in the into that I would give a few other smaller, non-main Indiana Jones games a quick mention. So here we go.

There were a few games based on The Young Indiana Jones Chronicles TV show. There was The Young Indiana Jones Chronicles (1992) released on the NES. It was typical 8-bit, side-scrolling, platform-action fare, a bit Castlevania-like I guess, it was okay. Instruments of Chaos starring Young Indiana Jones (1994) was released on the Sega Mega Drive. A rather below average and very clunky platformer. There were a few educational Indy games included with The Adventures of Young Indiana Jones (rebranded from The Young Indiana Jones Chronicles) DVD box sets. These included The Adventures of Young Indiana Jones: Revolution, The Adventures of Young Indiana Jones: Special Delivery and The Adventures of Young Indiana Jones: Hunting for Treasure. All released on PC between 2007 and 2008.

Yes, there was even a game or two based exclusively on the fourth flick too. Indiana Jones and the Kingdom of the Crystal Skull (2008) was one of those tappy-tap mobile games. The trailer can be found here. I never played it myself, but from what I gather, it was terrible. Indiana Jones (2008) was released on the Didj Custom Gaming System. This was a handheld console aimed at kids, mainly used for education, mainly teaching maths. I couldn’t find much about the game itself, but I know it was based on the fourth film.


Indiana Jones and the Lost Puzzles (2009) was another tappy-tap mobile game. Trailer right here if you really want to see what it was like. Then the last Indiana Jones game released to date was Indiana Jones Adventure World (2011). A Facebook-based social game that was just a rebranding of a previous Facebook game. Yes, here’s a trailer too.

Indy had had quite a career in gaming over the last thirty-nine years. From that first digital adventure with Raiders of the Lost Ark on the Atari 2600, way back in 1982, to that Facebook thing Indiana Jones Adventure World thing. The games have differed vastly in quality and content, with more missing the feeling of being Indiana Jones than understanding the character. As I already said, the Indiana Jones and the Fate of Atlantis adventure game from 1992 is still the best Indy game there has ever been. LucasFilm Games have remastered and updated a few of their classic point ‘n click games recently. So if you don’t mind LucasFilm Games…

As for the new game from Bethesda and Machine Games? I’m being quietly optimistic. Machine Games really did a fantastic job of rebooting the Wolfenstein franchise. I think the Indy IP is in more than capable hands. I just hope this new title isn’t just a FPS as that would be missing the tone and character of Indiana Jones by quote a fair bit. I hope for an action-packed, puzzle-filled adventure game. But I guess I’ll just have to wait and see.


Well, this is the first in many Raiders at 40 articles I have written to be released through June for the anniversary of Raiders of the Lost Ark. See you in the next one where I explore the most famous ‘plot hole‘ in Raiders.

GamesMaster: A Retrospective – Series Six, Part Two

Well, after that ‘moment’ from the last episode with Dave Perry’s famed ‘I’ve been set up fairly badly’ claim. It’s time to crack on with the second half of series six. Many people have said that Dave left GamesMaster and never appeared again after the previous Christmas special, including in this Eurogamer article:

“The final shot of the episode is of Ewing and Diamond waving next to some mermaids while Perry stands off to one side, arms folded and legs crossed. He never appeared on GamesMaster again.”

But that’s not true as he’s still around… For a few episodes too.

Episode Ten

It’s the New Year, 1997 and Dominik Diamond takes great pleasure in introducing the first episode of the year. It’s a special too covering DD’s favourite subject. Nope, not football but females. Dominik himself is even making the effort and getting himself spruced up for a proper girlie gaming session as he has his makeup, nails and hair done, by his mermaid helpers, while wearing a dress.


Platform Queen is the title of the first challenge and GamesMaster has a three-part challenge lined up for a young lass calling herself the ‘Platform Queen’. She has to collect thirty bananas on Donkey Kong Country 3: Dixie Kong’s Double Trouble! (SNES), then she has to nab thirty DNA pick-ups on Spider: The Video Game (PlayStation), then it’s the final part and the self-proclaimed Platform Queen has to collect twenty apples on Crash Bandicoot (PlayStation). There are a couple of stipulations, there’s a 4 minute time limit to complete all three parts, if she dies even once then the whole challenge is a fail. It is certainly a tricky one and to tackle this one is Sarah. But first, it’s the news. Rather spiffing GTI Club (Arcade) is given a quick preview. The live-action/animated basketball flick, Space Jam is mentioned, along with a little butchers at the multi-format tie-in game. Creatures (PC), an artificial life game where you create and look after your very own creature is also given a little bit of attention. Then it’s back to Sarah and the start of her Platform Queen challenge. Kicking off with Donkey Kong Country 3, Sarah has herself twenty-two bananas fairly quickly, but she messes up on a jump and drops down, losing very valuable time. At the 1 minute and 18 seconds point, Sarah has the thirty bananas she needed. Now, it was suggested that Sarah needed to finish the first part in 1 minute or less, so she’s a wee bit behind already. 

Straight on to the next part and on Spider: The Video Game, Sarah needs to pick up thirty DNS strands. With 2 minutes and 30 seconds on the clock, Sarah finishes the second part of this multi-part challenge. The final part and Sarah needs to collect twenty apples on Crash Bandicoot and she only has 1 minute and 30 seconds to do it too. After grabbing five apples, Sarah mistimes a jump and falls to her death. The challenge is over, it’s a fail. Oh well, let’s have some reviews instead and all of the reviewers are female, in this female special. Beat ’em up Tobal No. 1 (PlayStation) is awarded a 78%. Williams Arcade’s Greatest Hits (SNES), a collection of some of the classic Williams arcade games is given an 80%. Finally, 3D shooter, Amok (Saturn) gets an 83%. 


It’s probably about time for a celebrity challenge and GamesMaster selects Manx TT Super Bike (Arcade) as the game. Very nineties broadcasting bird, Zoë Ball is the celeb who has to try and place fifth place or higher in a two lap race. Zoë soon finds herself in the middle of the pack and keeps jostling between sixth and fifth place. Plenty of double entendres are thrown about as Zoë Ball straddles the bike controller. After hitting a few too many barriers, Zoë slips down to seventh place, before getting one place back to finish in sixth, failing the challenge. Not a great performance for female gamers as no golden joysticks are won. So, we finish up with a feature. It’s (another) look at the N64 and a few of its games, including Mario Kart 64, Star Fox 64, Yoshi’s Story, Yuke-Yuke!! Trouble Makers, GoldenEye 007 and International Superstar Soccer 64 are all previewed. 

Golden joysticks won – 0

Episode Eleven

After the previous female special, DD worries that viewers think he’s going soft. So this time, it’s a more ‘manly’ episode. The first challenge being called Short Sharp Shock is on Street Fighter Zero 2 (Arcade). Four challengers have to duke it out by fighting one round each, playing as Ken. Whoever takes the longest to KO the AI controlled opponent will be eliminated. The remaining players fight again until only one is left. Simple enough. The four taking this one on are Ian, John, Metro and Gary. Now, Metro is not the guy’s real name, but he refuses to tell anyone what it is. Anyway, it’s news time first and Sonic Blast (Saturn) is previewed. Then there’s a request from the British Film Institute for donations of old games for a library of classic video games. I wonder how many (now really expensive) retro games they were given? Star Trek: Borg (PC), an interactive movie is looked at too. Back to the Short Sharp Shock challenge and Ian goes first and he wins in 15 seconds. John next and he puts in a slow performance with a 31 second win. Metro wins his round in 23 seconds. Finally, Gary does it in 16 seconds, not the fastest, but he’s not the slowest either. After that very poor time of 31 seconds for his KO, John is out. On to the next round of fights and Ian goes first, he gets a 17 seconds KO. Next up is Metro, he wins his fight in 18 seconds. Then it is Gary last and he’s just too damn slow, DD cuts him off before he can even KO his opponent because he’s taking too long. With Gary out of the challenge, that leaves just Ian and Metro in the final. Ian, as the fastest of the two, goes first. It’s not a great performance and Ian gets a 43 second KO, far slower than any of his other fights. Metro can beat that time with ease… I think. He does too, with a time of 24 seconds to win the golden joystick.


Destruction Derby 2 (PlayStation) is the title that GamesMaster has picked out for this celebrity challenge. Given 2 minutes to survive a mass smash ’em up against AI controlled cars. tackling this one is popular soap opera, Eastenders actor Deepak Verma. Deepak really goes for it and instead of trying to avoid being hit, he speeds into the mass crowd of other cars. He soon gets wise and begins to avoid the other cars and at the halfway point, his car is in good condition as the AI are too busy smashing each other up to notice that Deepak is staying well away from the carnage. Soon, there are only eight cars left of the starting twenty and with just 30 seconds left, there are not only four AI opponents left and Deepak’s car is still relatively unscathed. Deepak Verma wins the golden joystick really easily, to be honest. 

Time to finish up with a few reviews now and destructive platformer, Trash It (PlayStation) gets an okay-ish 75%. Gory horror-adventure game Phantasmagoria: A Puzzle of Flesh (PC) is awarded an 85%. Then the alpine racer, Cool Boarders (PlayStation) is given an 82%. And that wraps up this less feminine episode.

Golden joysticks won – 2 

Episode Twelve

The news kicks off this episode and Resident Evil 2 (PlayStation) is previewed. What’s interesting is that this is the very early build of the game known as Resident Evil 1.5 with Elza Walker as a playable character. But when the development of the game just wasn’t working, it was completely scrapped and the now, more well known version was started. Animal (PC) a game based on the Peperami Animal mascot is looked at. Then the Net Yaroze, a PlayStation you can program games on is also explored. Tiny Car Kid is the name of the first challenge and GamesMaster has chosen the impressive full-sized version of Ridge Racer (Arcade). I’ve always been impressed by this beast of a machine and the task is simple, just finish the two lap race in the top three. But there is a slight twist in that the challenger, Ryan, is only a 9-year-old kid and can’t quite reach the full-sized pedal controls, so he gets some assistance from one of the lovely mermaids. Getting started, Ryan begins slicing his way through the pack and finds himself in ninth place. There’s a bit of trading paint and by the end of the first lap, Ryan is in fifth place. A few bumps and Ryan soon finds himself dropping back and in seventh place. There’s a lot of tussling and Ryan just can’t make any decent progress, stuck in seventh place for a while, he does squeeze his way up to fifth, but it’s very nearly the last corner and he has to place in the top three. On the very last right hand bend, he slips into third place and crosses the line to win a golden joystick. Honestly, for a 9-year-old kid who can’t actually reach the controls in the full-sized Mazda MX5, he did bloody well.


Let’s have some reviews. First up, futuristic sports title, Riot (PlayStation) gets a 79%. Destruction Derby 2 (PlayStation) is  given a smashing 85%. Finally, Peter Gabriel: Eve (PC) a rather bizarre CD-ROM adventure game from the famed musician is awarded a very mediocre 51%. Let’s have another celebrity challenge and Bear Van Beers (a TV presenter that no one remembers now… Or then) is the attractive lass for DD to drool over here. The game that GamesMaster has selected is Sonic 3D: Flickies’ Island (Mega Drive) and Bear has to save five Flickies and finish the level in 2 minutes. Joining Dominik in the commentary box is Dave Perry… See, I told you had hadn’t left the show yet. Bear gets off to a terrible start and really struggles to kill the enemies, which releases the titular Flickies that need to be saved. After wasting so much time, Bear finally gets to grips with the game and does get three Flickies… But runs out of time and fails very, very badly. This really is one of the worst GamesMaster performances ever, almost painful to watch.

DD wraps things up with a feature. The University of Geneva developed new software that could recreate movie stars who are no longer with us. They aim to create a fully CGI version of Marilyn Monroe. While very early tech, it’s a very interesting look at something this is now very much possible, but being explored back in 1997. ‘Realistic’ hair and clothing, along with facial expressions were rough, but a huge step in the right direction. The final results look ‘messy’, but still, it just goes to show how even back then that fully rendered CGI humans were being explored. Even if CGI Marilyn Monroe was a little bit scary…


Golden joysticks won – 1

Episode Thirteen

Dominik gets straight into the news and there’s coverage of a Japanese Virtua Fighter 3 (Arcade) contest where ‘Tetsujin’ (Ironmen), as they are called. This rather tough challenge has the Tetsujin battling against one hundred Virtua Fighter experts, in which they have to win at least ninety of the fights to win. Oh, and there are no breaks, no food, no drinks. Just one Tetsujin versus one-hundred other VF players. The winner of the then, most recent contest, Kyasao, was flown out from Japan to take part in a GamesMaster challenge. Simply called, Tetsujin, this challenge sees Kyasao go up against one hundred English Virtua Fighter 3 (Arcade) players. Now, as the show is only twenty-odd minutes long (minus ad breaks), obviously they couldn’t show a one hundred person VF fight. So, the challenge actually began at dawn of the day of the recording when Kyasao arrived. Dave Perry (still hasn’t left yet) has been overseeing the challenge since it began and highlights of this immense Tetsujin challenge are shown through the episode while Kyasao continues playing against the last remaining opponents as the show continues. The highlights show Kyasao completely destroy any and everyone that goes up against him… It’s not even close. As the show catches up with the action, Kyasao has beaten eighty-four challengers and still going strong. 

As the Tetsujin challenge continues, time for some reviews. Fox Hunt (PlayStation) an interactive movie thing… Gets interrupted to cut back to the Tetsujin challenge on the eighty-ninth fight as Kyasao seems to be struggling in a bout against a challenger called Omar. Perhaps it could put it down to tiredness, but Kyasao loses a round, the first round he has lost in almost ninety fights. The second round of the fight is close too, but Kyasao wins, just about. With one round apiece, if Omar wins, he has beaten the unbeatable Tetsujin. Of course, he doesn’t and Kyasao whoops his buttocks. Just a quick observation. The rules of the challenge are that Kyasao has to beat, at least, ninety of the one hundred fighters and this particular fight against Omar is said to be his eighty-ninth fight with no losses… But what does the winning streak say in the top left hand corner…


Twenty-nine wins, shouldn’t that say eighty-eight wins if he was currently fighting his eighty-ninth consecutive challenger? Anyway, after the ad break, Kyasao had beaten everyone up to fight number ninety-three. The challenge was to only beat ninety of the one-hundred, so he’s already won. But can he beat all one-hundred? We see Kyasao beat his ninety-third challenger… But the thing in the corner says he only has twelve wins? Time for a celeb challenge, soap actress and ‘singer’ Tracy Shaw takes on Alpine Surfer (Arcade). All Tracy has to do is finish the snowboarding course without running out of time. At around halfway down the course, Tracy has missed a few gates, but she still has enough time to finish the challenge. Tracy makes it to the bottom of the course, a few bumps aside, with 10 seconds to spare and wins a golden joystick.

Back to the Tetsujin challenge and Kyasao has beaten his ninety-ninth opponent. A few highlights are shown and Kyasao has lost a few rounds (his winning streak makes even less sense, just four wins now?) in the fights as the celeb challenge was going on. Still, with ninety-nine wins, Kyasao has just one more fight to win. Oh, and his winning streak now says thirty-six wins. If you’ve been keeping up, the last time we saw the action, before the celeb challenge, Kyasao beat his ninety-third challenger and his winning streak said twelve wins (not ninety-three). Now, just seven fighters later, his streak says thirty-six wins? My maths is not the best, but twelve plus seven does not equal thirty-six. Seriously how does this winning streak make any sense? The rules were that he had to beat ninety out of one hundred challengers in one go, no breaks, no losses. He beat ninety, so went for a clean one hundred consecutive wins. So his winning streak should say ninety-nine wins during his hundredth consecutive fight after winning the previous ninety-nine… But it says thirty-six.


Through this whole challenge, the winning streak has not been consistent at all. Shenanigans are most definitely afoot. Anyway, Kyasao wins his hundredth fight… Though I think we can assume, not entirely as ‘honestly’ as the show makes out and I’m willing to bet he lost several fights along the way, but the show was edited to make it look like he won all one hundred in a row. Regardless, Kyasao is awarded a special golden joystick for his Tetsujin challenge ‘victory’.

Golden joysticks won – 1
Special golden joysticks won – 1

Episode Fourteen

Dominik opens by saying he will marry one of his mermaid helpers by the end of the episode… Before remembering he did that gag last series when he ‘married’ Whigfield. But, the idea of marriage leads into the first challenge called, ‘Till Death Do Us Part. Die Hard Arcade (Arcade) is the game and GamesMaster sets the rules as being, the challengers have to finish the entire game, with only two continues, one each. Married couple, Tony and Madeline are the ones tackling this challenge and yes, Dave Perry is still around too as he joins the commentary with Dominik. The couple cracks on and they finish the first few areas with no issues. As the action heats up, it’s time for the news. Tekken 3 (Arcade) is given an exclusive look while still in development. Then it’s back to the Death Do Us Part challenge and the husband and wife team are doing well… Though Tony seems to be avoiding most of the actions and leaving Madeline to do most of the work. Just for some proof Dave Perry was still on the show at this point, smiling too.


A bit of a celebrity challenge next and GamesMaster picks out VR Home Run Derby (Arcade), a VR game where you have to hit home runs in a baseball derby… I guess the title already tells you that. Each of the contestants will play six pitches each, two from a rookie pitcher, two from a minor league pitcher and two from a major leaguer. Whoever hits the ball the furthest total distance wins. The celebs are cricket players, Adam Hollioake and Phil Tufnell. Adam goes first and takes his two rookie pitches, totalling 957 feet. Phil next and he hits 531 feet, he did really mess up the second pitch after this first was a rocket of a home run. Adam to take his next two and slightly harder pitches next. His first is a bit of a wet tap, but his second goes out of the stadium and hits an airplane, Adam’s total is now 1,622 feet. Phil has some catching up to do and he whacks a huge home run on his first pitch… But completely messes up his second to get a total of 1,070 feet. Phil Tufnell is way behind Adam Hollioake now as they take on the hardest pitchers for the last round. Adam first and he messes up both, only hitting 12 and 15 feet pitches, taking his grand total to 1,649 feet. Phil can win here if he hits two decent pitches. Phil misses the first and now has it all to do, his second is a home run… But is it enough to win? Nope, Adam Hollioake wins the challenge by a mere 46 feet and takes home a golden joystick.

Time to catch up with what’s been going on with the Death Do Us Part challenge as Dave Perry goes over the highlights. Madeline has lost a life and used one of the two continues…. Well, she is doing most of the work. Then back to where the couple are now, and they’re on level four of five and both have now used their one and only continue. So if either of them dies now, it’s all over. The action heats up as Tony and Madeline get closer to finishing the game… So time for some reviews. Skynet (PC), a FPS set in the Terminator universe is given an 83%. More FPS action as Star Wars: Dark Forces (PlayStation) gets an 85%. Then finally, more shooty action when Contra: Legacy of War (PlayStation) is awarded a 72%.


The reviews end just as Tony and Madeline face off against the final boss… Both with very little heath and no more continues. They do it, they take out the bad guys and save the president’s daughter… Only the game has a bit of a twist ending. Tony and Madeline have to fight each other, with the winner being picked as the personal bodyguard to the president’s daughter… In the game, not real-lie It’s a bit of a close fight, but Tony claims victory in the end by beating his own wife up and to win a golden joystick. 

And just for the record, this was the last GamesMaster episode that Dave Perry was in Eurogamer.

Golden joysticks won – 2

Episode Fifteen

Straight into the first challenge, which DD calls, Some Mothers Do ‘Ave ‘Em. GamesMaster chooses the one on one beat ’em up Sonic Championship (Arcade) as the game and two teams of three brothers will battle each other, each brother will be playing one round (win or lose) before passing over to the next in their team, whichever team wins three rounds first will be the winner. The teams are the McCormack and the Gordon and the brothers. But first, news. Scud Race (Arcade) is given a look at before its release. The vastly overlooked Tim Burton flick, Mars Attacks is recommended by Dominik. Then, the Sega Net Link, an add-on for their Saturn console that allowed the machine to access the internet is also looked at. Then it’s back to the Some Mothers Do ‘Ave ‘Em challenge and Louis McCormack and Daniel Gordon go first. It’s a pretty close fight, but Louis is the winner. Swapping over to Craig McCormack and Darryl Gordon next, this round goes to Craig. The McCormack brothers have two rounds in the bag and it is the first to three rounds too, so they could win with the next fight. The third round sees Dean McCormack and Kyle Gordon, which Kyle wins to keep his brothers in the fight. Then it’s back to Louis and Daniel for round four, and Daniel decimates his opponent. With both sets of brothers winning two rounds apiece and this being a first to win three rounds-type of a scenario, whoever wins the next round is the victor. For this fifth and final round, Craig and Darryl battle it out. Craig wins to take him and his brothers to golden joystick victory. The McCormack brothers get just the one golden joystick between all three. Seriously, the production budget couldn’t stretch to three spray-painted £3.99 joysticks then?

Anyway, reviews up next and Jet Moto (PlayStation) is given an 84%. Then, Twisted Metal 2 (PlayStation) gets an always funny 69%. Hypnotist, Paul McKenna is the celeb taking on the next challenge and GamesMaster has picked out the awesome Blast Corps (N64) as the game… Though GM calls it Blast Dozer. All Paul has to do is clear the buildings so the missile can reach its destination, simple enough. Paul gets off to a bit of a slow start, but is soon in the midst of the action, knocking down structures. There’s a ‘collision imminent’ warning as the missile gets closer and closer to hitting a building and exploding. Paul does manage to clear the path though… But he misses an all too important pylon. Quickly reversing to take it out, Paul McKenna goes a little too fast and slams into the missile himself, failing the challenge. Still, he kind of deserved to lose, what with him holding the N64 pad like this…


As Dominik Diamond berates Paul McKenna for his very poor performance, Paul ‘hypnotises’ Dominik into praising him for his gameplaying and even into giving him the golden joystick… And £20 too. Paul McKenna ‘wins’ a golden joystick by losing. Just enough time to wrap up this episode with a feature. DD is at Universal Studios in Los Angeles to try out the new, $110 million Jurassic Park ride. Dominik gets to talk to the producer of the ride and a few behind the scenes secrets are revealed. Then, he gets to experience the ride for himself, as the ride splashes after its big, final drop, Dominick gets a bit of moisture on him. 


Golden joysticks won – 2 

Episode Sixteen

Hot 4-way Action is the title of the first challenge and using the previously mentioned Wireplay online gaming system is put to the test. GamesMaster picks the flight sim EF2000 (PC) for this one and a player in the GamesMaster studio has to go up against three other players from around the country in a little bit of dogfighting action. In the studio is Robert, and the other three are Jason, Ian and Martin. Whoever is the last man standing (or flying) after this dogfight wins. As always, news first and Turok: Dinosaur Hunter (N64) is previewed. The disaster flick, Dante’s Peak is also given a look ahead of its release. Then, racing game POD (PC) also given a quick peek at. Back to the Hot 4-way Action challenge and this online dogfight gets underway. After take-off, Robert goes on the attack instantly by hunting down Jason and taking him out with ease. Ian is next in Robert’s sights and he dies faster than Goose in Top Gun (too soon?). With only Martin left to stop Robert, can he stop the little Maverick from winning? No, no he can’t. Robert blows him out of the sky to win the golden joystick.


Review round-up once more and Soul Edge (Playstation) is given an 88%. Then Melt (PC), a game inspired by Eddie the Head, the mascot of Iron Maiden is given a 55%. Now, as far as I can tell, this game was never actually released, it was just too terrible. But it was apparently reworked and released as Ed Hunter (PC) in 1999 instead… it was also utter shit. Anyway, British hip-hop group, The Brotherhood tackle Wave Race 64 (N64). The two members of the band, Spyce and  battle it out to score the most points over two rounds. Spyce goes first and he misses a few of the rings and jumps for a big score, ending with 1,790. Next up is Shylok, and he finishes with a far better 2,698, leading after the first round. Spyce takes on round two and needs some serious point to catch up… he messes up and runs out of time but gets a final score of 4,696. This should be an easy win for Shylok, no need to take any big risks, just get a half-decent score, but he really goes for it, pulling off stunt after stunt. DD can’t be bothered to work out the final scores, but he knows that Shylok has won by a huge margin of around 3,500 points.

Feature time and Dominik is in California visiting Digital Domain. A special effects studio famed for providing the effect work on some of the biggest films ever. But that’s not why DD is there, he wants to look at a new video game they are famed for, Barbie Fashion Designer (PC). Dominik takes great pleasure looking at how the game was made and its many different modes to ‘enjoy’. After which, DD then gets to play with some Barbie toys.


Golden joysticks won – 2

Episode Seventeen

GamesMaster sets up the first challenge and it’s a three-parter on Pilotwings (N64). A team of three will each have a go at one of the many events in the game. Given just 3 minutes and 30 seconds total, the team have to finish their given events, collectively before the time runs out to win. Things With Wings is the title of this one and the trio attempting it are Millsy, Jezz and Chapps (nicknames), who are real-life pilots. But of course, it’s a bit of news first. Manx TT Super Bike (Saturn) is previewed before its release. There’s some exclusive footage of Unreal (PC) while it is still in development. Finally, Street Fighter EX (Arcade), the game that took the much-loved franchise into the realm of 3D graphics is also previewed. Back to the Things With Wings challenge and going first is Millsy and he’s tasked with ten rings in a gyrocopter and he clears the first five rings with 2 minutes and 27 seconds still on the clock. Managing to get the tenth ring in 1 minute and thirty-eight seconds, but he did nab a couple of time bonuses equalling 10 seconds. So that’s just 1 minute and twenty-eight seconds of their collective 3 minutes and 30 seconds used up. Next is Jezz and he has to score a bullseye on the human cannonball event, he needs to hit that bullseye in around 40 seconds or less, to give his teammate enough time to finish his event. Jezz hits the bullseye first time in just 14 seconds, leaving plenty of time to finish the third and final part. With 1 minute and 48 seconds on the clock, Chapps has to shoot down ten balloons in the gyrocopter. With five balloons down, Chapps has 1 minute to get the last five and he does it with just 15 seconds left. Millsy, Jezz and Chapps the real pilots get to share a golden joystick. Again, only one cheap and painted golden joystick between three people?


Time for a celeb challenge and GamesMaster picks Sega Touring Car Championship (Arcade). This four lap race sees Martin Rossiter and Steve Mason from rock band Gene go against each other. There’s quite a lot of rubbing against the barriers as both Martin and Steve seem to struggle to keep the cars on the track, at the back of the pack. Not that it matters who comes first against the AI as this is just a race between the two rockers. As they end the second lap, Martin is winning. When the fourth and final lap begins, Steve has taken the lead. Then, with just one comer left to go, Martin regains the lead and goes on to win. 

Feature time and Dominik is (once more) in Tokyo, Japan at Sega’s arcade division HQ. DD gets a look around the famed AM divisions and gets with chat to some of their arcade game development teams. It’s a bit of a wasted opportunity to get a look at some of Sega’s biggest arcade games, as Dominik just walks past all the machines without actually playing them. 

Golden joysticks won – 2 

Episode Eighteen

It’s the final episode and Dominik Diamond gets a (fake) letter of complaint about offensive content. So he introduces an offense-o-meter to keep track of how naughty the show is. Said offense-o-meter pops up through the whole show and measures just how offensive DD is being.


In the meantime, for the final GamesMaster event, Time Crisis (Arcade) is chosen. The challenger is Tony and he claims to be one of the best arcade players in the country, a man who goes around various arcades just to get his name on the high-score table. Tony confesses that there is always one person on the high-scores he can never beat, someone who uses the initials XXX. So of course, Dominik has tracked down this mysterious XXX and invited him on the show to take on Tony. XXX is revealed as to being some guy called Philip. Anyway, this final event, titled Triple XXX Action (makes no sense shouldn’t it be ‘triple X’ and not ‘triple XXX’, as that is nine Xs) sees both Tony and Philip take it in turns to finish two stages on the hardest level on Time Crisis in the fastest time. A slice of news first though and the N64 is looked at (for the third time) ahead of its UK launch. All the same games are looked at (again) too. But, Doom 64 is seen for the first time at least. 

Back to the Triple XXX Action challenge and Tony goes first and he finishes the first stage in 00:54:35. Very impressive indeed. Stage two next and Tony gets a total time of 01:43:70. Philip has a lot of work to do, but he finishes the first stage in 00:53:02, just very slightly ahead of Tony. This is a very close challenge for sure. On to the second stage and Philip gets a total time of 01:41:13, just over 2 seconds faster. Philip (XXX) wins the golden joystick.


A couple of reviews now and Mario Kart 64 (N64) given an 80%. Then Turok: Dinosaur Hunter (N64) is awarded a 90%. So Turok was 10% better than Mario Kart? I’m saying nothing. A quick offense-o-meter recap and the show is in the ‘rude’ area of offence. It’s the final celebrity challenge and perhaps, the biggest celeb ever on GamesMaster. The legendary weatherman Michael Fish. GamesMaster is chosen Prop Cycle (Arcade), a  game where the player has to peddle a real bike to fly in the air and pop balloons to get 2,000 points. Michael gets himself comfortable on the game and begins. getting off to a very wobbly start, he only has 50 points and misses plenty of balloons. At the halfway point, Michael only has 650 and with him needing 2,000 total, it’s not looking good. Despite popping a few time bonus balloons and even racking up a few more points, Michael Fish fails with a total score of 1,350.


To finish, there’s another feature and yes, Dominik gets to go on holiday again. DD is in Florida to take a look at the making of Riana Rouge (PC) a CD-based adventure game starring and produced by glamour porn model and ‘actress’ Gillian Bonner. Basically, it’s an excuse to see some digital softcore porn, no idea why Dominik wanted to be flown out to Florida to check it out. Anyway, DD gets to flirt with Gillian about her career as well as get to look through her minimal clothing collection used in the game. If your curious, Riana Rouge, when released, got amazing high scores from reviewers, like 19% high. A final look at the offense-o-meter reveals that GamesMaster as a show is ‘unacceptable’. As a result, GamesMaster is pulled off the air for good as DD makes a ‘heartfelt’ apology. This ends GamesMaster series six.


Golden joysticks won – 1


Well, this was most definitely a step up from the previous, rather dull series five. Some of the challenges were actually really interesting and often quite exciting too. No trying to build a PC or find ‘interesting’ websites on the internet challenges. No getting comedians to make shit short films, etc. Just actual gaming challenges, and some really great ones too. Some very obviously edited ones to make the winner look better than they actually were (see the Tetsujin challenge from episode thirteen). But overall, this was a far better series than the previous one. It’s just a shame there was no budget for more golden joysticks after continually sending DD on holiday through the series.

Yeah, Dominic Diamond is still very much being a prick here, as he was previously and the show has very clearly now become The Dominik and Friends Show. Of course, series six had the most well known GamesMaster moment ever with the Dave Perry strop. For people of a certain age, this was such an epic moment of TV. Our parents may have seen the moon landing in 1969, but we got to see Dave ‘The Games Animal’ Perry spit his dummy out over a losing a game. At the time, we all thought it was hilarious. But now? The whole affair has a bit of a bitter backstory to it, something I aim at exploring when I’ve covered series seven. Speaking of which, this was originally supposed to be the end of the show, no seventh series was even thought of at the time. This was meant to be the end of GamesMaster… But that’s not what happened. See you in the next one…

Total golden joysticks won – 13
Special golden joysticks won – 1

GamesMaster: A Retrospective – Series Six, Part One

Well, this is it, the penultimate series of GamesMaster. Another eighteen episodes to cover, so I’m doing this in two parts again. What delights does GamesMaster have for us now, are there any format changes and is this one better than the rather bland series five?

Series Six

Originally airing between October 1996 and February 1997, series six was filmed back in St Paul’s Church, the same place used for series one and four. As for the setting this time? Well, I need to fill in a bit of the ongoing story. Carrying on from where the previous series set in Heaven ended. Dominik Diamond is kicked out of God’s loving bosom and he plummets back down to Earth. Dominik screams his way down and splashes down in the sea. Definitely dead (again), DD is saved by two mermaids and given the kiss of life. Now back in action, Dominik finds himself in the fabled city of Atlantis, with GamesMaster being Poseidon, God of the sea. Now assisted by two lovely looking mermaids, Dominik Diamond get back to work with his double entendre jokes and putting numerous celebs and non-celebs through various gaming challenges. Oh, and there’s the most (in)famous GamesMaster moment ever too.


Episode One

Getting this series off to a cracking start is the news of the launch of the Nintendo 64 in Japan and America. A few of the console’s title are looked at too. Killer Instinct Gold, Blast Corps, Turok: Dinosaur Hunter, Star Fox 64, Kirby Air Ride (later cancelled and reborn on the GameCube), Mario Kart 64 and the mighty Super Mario 64 are all given some airtime. Speaking of which, it’s time for the first challenge. GamesMaster selects the previously mentioned Super Mario 64 (N64) as the game for the inaugural contest to win a golden joystick. Giving the contestant a very tight 3 minutes to finish the last level of the game, including defeating Bowser. Nathan is the fella for the job and he’s pretty confident of wining having bought an import N64. Nathan does some tricky platform jumping to take a shortcut that works out well right at the start. At 1 minute and thirty seconds, Nathan is doing well and almost at the end of the level, finishing the first part and making it to Bowser in 1 minute and fifty-three seconds. A bit of a break before the fight against Bowser though.

It’s the first reviews of this new series and Wave Race 64 (N64) gets a splashing 85%. Then Pilotwings 64 (N64) is given a rounded 80%. Dominik introduces the celebrity challenge and yes, it’s an attractive lass. GamesMaster chooses the game Aqua Jet (Arcade) a jet ski based racer that used a full-size jet ski as its controller. The challenger just has to finish the race before time runs out and the attractive celeb lass to take this on is former glamour model turned actress/singer Samantha Fox. Of course, Double D (no pun… Slight pun) gets down to his trademark double entendres and mercilessly flirts with Sam. Just a quick side-note, Sam Fox came out as gay after appearing on this show. I’m casting no aspersions towards Dominik Diamond’s chat-up technique or luck with the ladies at all. Anyway, Sam takes position on the jet ski of the game and starts the race. It’s around halfway through the race and Sam is doing well, a few light rubs against the barriers but nothing too worrying. Coming up to the end of the race and Sam messes up on a couple of jumps, losing a few seconds. With just one more corner to go, there are only 5 seconds left on the clock which runs down to 0… But the momentum of the jet ski pushes Sam over the finish line and she wins a golden joystick.


There’s a feature and Dominik is in Japan at the Phoenix Seagaia Resort. The world’s biggest man-made beach where Dominik tires out a motion simulator that takes riders on a white-water rafting experience and a space-themed ride created by George Lucas’ Industrial Light & Magic team. After which, DD gets to go behind the scenes and sees just how the whole thing works… As well as flirt with some Japanese women. Then it’s back to Nathan and his fight with Bowser on Super Mario 64 and after the first part, he only has 1 minute and 7 seconds to take Bowser out. Nathan slaps Bowser into two of the bombs around the edge of the level, needing just one more hit to win and only 30 seconds on the clock. Nathan gets the final hit in with just 4 seconds left to win a golden joystick.

Golden joysticks won – 2

Episode Two

Calling back to a challenge from the last series, Dominik introduces King Of Combos ’96. Just like the last series, GamesMaster picks Killer Instinct Gold (N64) to try and get the biggest combo between three expert players. The three challengers are Roy, Mark and Philip. But it’s news time first and impressive looking Rev Limit (N64) is given an exclusive preview, shame it was never released really. The opening of the mega arcade, SegaWorld in London is covered. Then the melding of Hollywood and gaming with 9: The Last Resort (PC). A massive budgeted adventure game featuring genuine Hollywood talent. It was even produced by Robert ‘You talkin’ to me?’ De Niro. Anyway, it’s back to the King Of Combos ’96 challenge and Roy goes first. Playing as Sabrewulf, Roy get a beatable forty-five hit combo. Next up is Mark who plays as Combo pulls off a less great forty-one hit combo. Last, it is Philip and he also selects Combo as his character, landing an impressive forty-nine hit combo to win the golden joystick.


A couple of reviews next as Soviet Strike (PlayStation) gets a cracking 85%. Then Fighting Vipers (Saturn) is given a huge 88%. Quite simply the coolest cat-character actor in a sci-fi sitcom ever is the celebrity taking on the next challenge as Danny John-Jules has to play wipEout 2097 (PlayStation). GamesMaster gives Danny just 2 laps to win the race. Making use of the start line boost, Danny speeds off from the back of the grid and starts catching the pack and soon finds himself in ninth (out of twelve) place, before making it to sixth place. At the end of the first lap, Danny mistakenly goes into the pits, losing time and track position, going down to seventh place. With just one lap left, Danny has a lot of ground to make up. Grabbing a few power-ups, Danny finds himself in second place on the final straight, with first place inches ahead of him. Struggling to pass, Danny ends the race in second failing the challenge in this very exciting race. Just as a quick aside, Danny chose to use the PlayStation steering wheel instead of the standard pad, which is much harder to use. I think he most probably would’ve won if he had used the pad.

Time for a feature and Dominik introduces a special on retro gaming at a retro expo. Showing off some retro machines including the Atari 2600, ZX Spectrum and the Commodore 64. While classic games like Jetpac, Knight Lore and Manic Miner (ZX Spectrum) are shown. Then DD interviews the legendary Peter Molyneux in the toilets (seriously). All of which ends this episode.


Golden joysticks won – 1

Episode Three

This one is an athletics themed special and getting things underway is the episode length challenge, We’re Athletic We Like Lycra. GamesMaster picks out Athlete Kings (Saturn) as the game and two British athletes, John Regis and Tony Jarrett, to tackle four different events. Whoever scores the most points at the end of the four events wins. The first event is the hundred meters dash. The starter pistol signals the start of the button mashing antics and John gets a time of 9.95 seconds, with Tony slightly lagging behind with a 10.10 second time. In terms of points, Tony has 1,071 with John slightly ahead with 1,108 points. Before the next event, it’s news time. Virtua Fighter 3 (Arcade) is given a sneak peek. There’s a bit on a CD-ROM covering the making of the flick Independence Day. A new motion control system called Mandala, that can put the players in the game as they use their bodies and not a controller to play games is looked at. Including a game where you can play volleyball against a brightly coloured ostrich. Remember the now discontinued Xbox Kinect? Well, Mandala was just like that, it failed too.


It’s back to the We’re Athletic We Like Lycra challenge and the second event is the long jump. John Regis jumps first, taking the best of three attempts as the best jump. John’s first attempt is a 6.43 meter effort. Tony responds with a 5.97 meter jump. John’s second is an impressive 7.31 meters, with Tony landing a pitiful 4.88 meters. Last jump now and John goes over the line and the jump is a foul. Tony needs a good jump to earn some points, he lands a 7.34 meters, just pipping John to the longest jump. With that, the points stand as John with 1,996 and Tony with 1,964. The next event is the hundred and ten meter hurdles. After they both smash through the first hurdle, John gets to grips with the event and sprints ahead to finish in 13.32 seconds. While Tony has a dog of a race, running through more hurdles than he jumps over, to finish with a terrible time of 16.29 seconds. John Regis is well ahead on 3,062 points, with Tony Jarrett now lagging way behind with 2,664 points. With only one more event left, unless John messes up massively, it’s very doubtful that Tony can win now.

But before the grand finale, there’s a feature. Interactive movie game-thing, Privateer 2: The Darkening (PC) is explored. Stars of the game, John Hurt and Clive Owen get to spill the beans on some of the behind the scenes secrets. Then it’s back to the final of the We’re Athletic We Like Lycra challenge and the event is the javelin throw, with the best of three throws being the one picked. John throws first and chucks a very impressive 70.32 meters. Tony next and he throws as not as impressive 30.94 meters. John throws his second javelin and goes just slightly over the line to a foul. Tony needs a whopper of a throw to gain some much needed points, he gets an okay 63.27 meters. It’s the final throw and highly unlikely that Tony Jarrett will win. John chucks his last pointy stick and gets a 71.96 meters. Tony really needs a gargantuan throw to win now, he gets a very poor 41.93 meters. With the final points being… I don’t know as Dominick doesn’t show them as John Regis is the clear winner of the golden joystick.

Golden joysticks won – 1

Episode Four

It’s the news that kicks off this episode and Sonic Championship (Arcade), a one on one beat ’em up based on the famed Sonic characters is previewed. Then there’s a look at the T2 3-D:Battle Across Time attraction at Universal Studios. Finally, Pac-Man VR (Arcade) was a… Well, a VR version of Pac-Man in the arcade, which gets a bit of a looking into. I Have Violence I Am Happy is the title of the first challenge and Quake (PC) is the game that GamesMaster picks out. The challenger, David (he was in a feature last series covering the Doom championships), has to take on a specially designed level by a Quake fan called Michael. If David finishes the level, he wins the golden joystick, but if he fails, then Michael is declared the winner. David makes short work of the first section and onto the second area, which he also passes with ease. Passing through to the next section, David is almost crushed by a falling roof trap… Almost. Next up is an underwater area, which David swims through without breaking a sweat. Michael was pretty confident at the start of this that David would fail his specially created map, but so far, it’s been a breeze. It’s onto the final area where Davis gets pummeled by the various bad guy and his health soon drops to just 35, only a few more hits and David has failed. But he does it, he battles his way through the rest of the level and wins a golden joystick.


The reviews this time get started with a classic as Tomb Raider (PlayStation) gets an 85%. While karting game Street Racer (Saturn) is given 78%. Paul Leyshon (who?) an actor from the soap Hollyoaks is the celebrity taking on the next challenge. GamesMaster picks out Die Hard Trilogy (PlayStation) and in particular the Die Hard with a Vengeance driving game segment for this one. Paul has to race around the in-game New York and stop various bombs from exploding. Paul gets off to a cracking start and defuses the first bomb in seconds… Well, it was right in front of him. When it comes to cornering, things do not go so well. Paul spends too much time slamming into buildings and other cars, wasting time. He does manage to make it to the second bomb… While continuing to smash into any and everything. Paul’s penchant for crashing continues as he makes his way to the final bomb, and he makes it too, with seconds to spare. Paul Leyshon wins a golden joystick.

There’s a feature to end this episode with and Dominik is in Tokyo, Japan, DD enrols in the Human Creative School (owned by Human Entertainment) where students are trained in game development. DD learns about creating polygon models and animations. After which, he takes part in a gameplay theory lesson that looks at what makes games playable. Dominik also gets to learn a bit about music and sound composing in gaming. Then Dominik comes up with a new game idea where people take it in turns to put Os and Xs on a 3×3 grid, with the first to get three in a row the winner. I think the idea could, perhaps work out.


Golden joysticks won – 2

Episode Five

You Only Live Twice is the title of the first challenge and is probably one of the most well remembered of the show. GamesMaster has Virtua Cop 2 (Arcade) as the game and the challenge is to not just finish a level on the game… But to play two games at the same time and without losing a single life. There’s really only one person up for the job, Martin Mathers. Back for his now third appearance on the show and trying to impress as he did last series with his previous Virtua Cop challenge. Can the cocky Martin really play through two games of Virtua Cop 2 simultaneously? We’ll have to wait and find out as it’s the news first. Sega Touring Car Championship (Arcade) is previewed. Then there’s a look at a 3D TV that can display 3D images without the need for glasses, this was in 1996 too before 3D TVs became an actual thing. Even then, you still need glasses. Finally, DD takes a look at his ‘favourite’ game, Barbie Fashion Designer (PC). A game where Dominik takes a bit too much enjoyment creating new clothes for Barbie. So, it’s back to the You Only Live Twice challenge and Martin begins this very, very tough double game contest. There’s about a 1 second gap difference between the two arcade machines as Martin wields a gun in each of his hands. Quite honesty, this is pretty damn impressive to watch as Martin takes down the bad guys one after another, flitting from one arcade machine to the other. He’s looking unstoppable too, then it gets to the very hectic jewellery store bit on the first stage and while he mowing down enemies, a momentarily slip of concentration makes Martin shoot a hostage, failing the challenge. A gallant effort though.


A review or two now as Killer Instinct Gold (N64) gets a more than decent 89%. Star Gladiator (PlayStation) is given an 85%. Then Virtua Cop 2 (Saturn) is awarded a solid 85%. Fraudulent spoon-bender and general bullshit psychic, the paranormally powered Uri Geller is the celeb taking on the next challenge. Uri has to play a special ski game on the PC using the, mentioned in the last series, Mind Drive controller. A device where the player uses their thoughts to control the action on the screen. All Uri has to do is make it from the top of the piste to the bottom going through at least fifteen of the twenty gates, using his mind… and the Mind Drive controller. He does it only missing two of the gates to win a golden joystick. Just to finish up, there’s another feature. Steven Spielberg’s Director’s Chair (PC), a CD-ROM where you get to direct and edit your own movie is looked at. Featuring Quentin Tarantino, Jennifer Aniston and Penn & Teller. You get to create a movie with help from Steven Spielberg and award-winning editor Michael Kahn. A few behind the scenes titbits are shown and Jennifer Aniston tells you how amazing the game is… she lied.

Golden joysticks won – 1

Episode Six

GamesMaster selects Gunblade NY (Arcade) as the game for the first challenge and the contestant has to finish the entire game with only five lives. Paul is the guy taking on, what is called the Shoot Down The Shops And Get Us A Paper challenge, which runs the length of the episode. Paul gets cracking by mowing down bad guys in Times Square, which he finishes easily enough. While that carries on, it’s time for the news. There’s an exclusive look at the golf sim St. Andrews Old Course Golf (N64) which, as far as I can tell, was never released outside of Japan. The documentary film, Special Effects: Anything Can Happen, a film that explores the making of some of cinema’s most famed effects work is looked at. Pyst (PC) a CD-ROM adventure game released as a parody of the classic Myst is also given a looking at. Then it’s back to the Shoot Down The Shops And Get Us A Paper challenge and Paul is going great guns as he’s just finished area two of eight (split over two levels) and without losing any of his five and only lives.

Dominik introduces the obligatory GamesMaster mini football tournament for this series. Richard Rufus and Michael Duberry are the pro ball kickers who are going head to head to secure a chance to win a golden joystick. GamesMaster picks out Sega Worldwide Soccer (Saturn) as the game. Richard playing as Holland, with Michael choosing Italy as his team. The action kicks off and Michael is immediately on the attack and puts one away early doors. Richard comes back fighting and has some very decent shot son target too, but nothing seems to get through… Until he does a rather cheeky chip and lobs the keeper, taking it to 1 – 1. The game ends a draw, so onto penalties. Michael Duberry’s Italy first and the shot is saved, while Richard Rufus’ Holland puts their first shot away. Italy tuck their next shot away and Holland’s is saved, making it one penalty apiece. Italy’s third goes in, as does Holland’s. The fourth penalty and Italy score, putting the pressure on Holland to score… And they do. With the score being even, there’s only one more penalty each before it goes to sudden death. Italy step up to the spot and the shot is saved. All Holland have to do now is put this one away to win, and they do. Richard Rufus goes through to the final and the chance to win a golden joystick.


Back to Paul and his Shoot Down The Shops And Get Us A Paper challenge. Hels doing rather well-ish, he’s lost two of his five lives, but he has finished the first level, with only one level (four areas) left. While Paul is busy shooting polygons, it’s time for the reviews. Victory Boxing ’97 (PlayStation) is up first and gets itself an 81%. While Pandemonium! (PlayStation) is given an understandable 70%. Finishing up with the Shoot Down The Shops And Get Us A Paper challenge and Paul has lost another life, leaving him with just two now to finish the rest of the game. Then while finishing up the penultimate area, he loses another life. It’s getting very tense, one life left and one final area to finish the game. The last stage is particularly tough too, it takes place at night and the action is fast and frantic. Paul gets off to a great start and takes out the bad guys, there are a few near misses and one direct hit. Paul loses his last life on the last area of the game and fails. It was a very hard challenge to be fair and Paul put up a great fight… just not great enough.

Golden joysticks won – 0

Episode Seven

GamesMaster receives a rather strongly worded letter from someone calling themselves The Boss. Said Boss claims they can beat any boss in any game ever. Of course, GamesMaster has to see just how true that boast is and sets up a challenge simply called The Boss. The special challenge has The Boss trying to beat three randomly selected bosses from randomly selected games. Beat ’em up Star Gladiator (PlayStation), flying about the screen game Nights into Dreams (Saturn) and horror game Resident Evil (PlayStation) are the three ‘totally random’ games picked, it put ‘totally random’ in single quotation marks because even Dominik Diamond makes a none too subtle suggestion that the games selected were perhaps not quite so ‘random’. But before we get to see The Boss take on The Boss challenge where he has to beat three game bosses, it’s time for the news. Alpine Racer 2 (Arcade) is given a little preview ahead of its release. The X-Files Game (PC) and a peek at new, untitled motion capture themed a beat ’em up (that was never released) from Acclaim Games are also looked at. Then it’s back to the action and The Boss begins his first of three boss fights. Bilstein, the final boss on Star Gladiator is first and The Boss gets off to a rough start, taking more than a few hits. Making a slight comeback, but to no avail, The Boss loses the first round. The second round is also a close one, but The Boss does win it. One round apiece and The Boss has to win this, or the whole challenge is a fail. The third and final round goes The Boss’ way as he lands a pretty impressive combo and special move thing that decimates his opponent’s health. The Boss clears the first boss fight. So, Nights into Dreams is next and The Boss has just 100 seconds to defeat the game’s final boss, who has to be thrown through six walls to be defeated. Making short work of the first four walls, The Boss still has 45 seconds left, with two more walls to throw the game’s boss through. The next wall causes all sorts of issues and by the time The Boss gets to the final area, he only has 18 seconds left, on top of which, he takes a few hits and loses very valuable time. With only 5 seconds left, The Boss beats the final boss of the game… Have you noticed I have to use the word ‘boss’ a lot? Anyway, The Boss makes it to the third and final boss of this special The Boss challenge.


It’s the next round of the GamesMaster mini football tournament and footie player, Chris Armstrong is the man battling it out for the chance to win a golden joystick in the final. Now, GamesMaster usually has two pro footballers playing against each other in these games. Dominik rather sheepishly points out that Stan Collymore was supposed to turn up to play against Chris Armstrong… But he didn’t bother. He was probably too busy beating up women… Allegedly. So as only one player turned to for the challenge GamesMaster reviewer and co-commentator Rik Henderson steps up to play. So Chris plays as Brazil and Rik on Sega Worldwide Soccer (Saturn). The game is pretty even with both Chris and Rik taking some decent shots. After a lot of tussling, Chris’ Brazil put away a brilliant lob from outside of the area to go 1 – 0 up. Rik’s England begin to fight back and, but a cracking shot is saved, which Brazil turn into a counter-attack. Then when in the box, England foul Brazil and give away a penalty. The ref gives a red card to England and a penalty to Brazil… Which goes way over the bar. The final whistle blows and Chris Armstrong goes through to take on Richard Rufus to try and win a golden joystick.

A little feature next and Star Trek: First Contact is looked at before its UK release. Then to finish, it’s back to the special The Boss challenge and The Boss has to take on the spider boss from Resident Evil… And The Boss can only use the basic Beretta pistol too. The Boss gets three shots off, hitting the spider, but he also takes a hit himself. The Boss gets seven shots on the spider, leaving only one more to finish it off… But he takes another hit himself, leaving only one hit too. It’s actually quite close as the next hit wins. Running around the spider, doing his best to avoid being hit, The Boss does it. Getting the final shot in, the spider boss dies and The Boss wins a golden joystick. Oh, and I used the word ‘boss’ and its derivatives thirty-eight times covering this episode, thirty-nine if you want to count that last use where I explained how many times I used the word ‘boss’… A nice, round forty now.

Golden joysticks won – 1

Episode Eight

Four Ninja Kids is the name of the first challenge and GamesMaster selects the game, Virtua Fighter Kids (Saturn). For this one, four kids (as the title suggests and aged around 10-years-old) have to fight each other in some classic one on one beat ’em up action. Jim-Bob, Christopher, Alex and Micheal are the four little tykes tackling this challenge. But first… News. Fighters Megamix (Saturn) is given a sneak peek. A CD-ROM called Making Magic (PC) that looks at the making of the Star Wars Trilogy Special Editions is mentioned. Then new motion simulator experience, Ice Ride is also looked at. Then it’s back to the Four Ninja Kids challenge, Jim-Bob and Christopher go first with Jim-Bob playing as Akira while Christopher favours Lau. The first round isn’t even close as Christopher wins with ease. The second round is a bit closer, but Christopher still wins and goes through to the final. Next up, it’s Alex using Shun and Micheal is playing as Kage. Michael wins the first round with an almost perfect, a very one-sided scrap. The second round is a lot closer and Alex very nearly wins it, nearly but not quite, as Michael wins by a whisker to go through to the final against Christoper.


FIFA 97 (PlayStation) scores a high 86%. Then NBA Jam Extreme (PlayStation) also gets an 86%. Finally, Virtual On (Saturn) is awarded an 83% in the reviews. Back to the Four Ninja Kids challenge (though now, there’s only two) and it’s the final punch-up. Standard best of three rounds bout with both Christopher and Micheal sticking with their favoured characters, Lau and Kage respectively. The first round is a close one, until Christopher spams a stomping move to cause a ring out win. Round two is very tit for tat, Christopher tries for another ring out, but Michael manages to avoid the trap and fights back. Time runs out, but seeing as Michael had more health, he wins the round. Both kids have a round each going, whoever wins the next one takes home the golden joystick. Michael starts the final round very strong, throws, combos, he’s looking like he’ll win this one with ease. Christopher fights back and lands a few slaps, but it’s just not enough and Michael wins the third and final round, as well as a golden joystick.

It’s the GamesMaster mini football tournament final with Chris Armstrong taking on Richard Rufus at Sega Worldwide Soccer (Saturn). Chris playing as Brazil and Richard as Holland. Chris instantly goes on the attack and fires a shot at goal, it is saved and the following gaol kick lands right at Richard’s feet. Going for a shot on goal, it goes inches wide. Both teams starting strong, but neither of them scoring… Yet. After a bit of swapping possession of the ball, Richard scores, 1 – 0 to Holland. Chris’ Brazil have a couple of attempts, but nothing goes in. Then Richard tucks another away, 2 – 0 to Holland with only 49 seconds of play left. Chris Armstrong playing as Brazil have it all to do, but can they a couple of goals and force a draw? No, Richard Rufus scores again to make it 3 – 0. To save the embarrassment of a whitewash, Chris does eventually put a goal away. 3 – 1 to Holland with 4 seconds left. Unless Chris can score another two goals in 4 seconds… He can’t. Richard Rufus takes Holland to GamesMaster golden joystick victory.


There’s still a few minutes left of the episode, so feature time. Dominik gets to look at some new PlayStation games coming from Namco. Rage Racer, part of the much loved Ridge Racer franchise is shown. Then beat ’em up, Soul Edge and the on-rails shooter, Time Crisis are shown in all their lovely PlayStation glory. Looking back, Namco were pretty awesome in the nineties and had a fantastic relationship with Sony. It’s a shame they (technically) no longer exist.

Golden joysticks won – 2

Episode Nine

Well, this is it, the GamesMaster Christmas special of 1996 and the most well known GamesMaster moment ever. I do hope you’re ready…

So, this special is very special indeed. Instead of the usual GamesMaster format of challenges and whatnot, we have a Christmas quiz. With Dominic Diamond as quizmaster and several GamesMaster reviewers/commentators as the contestants. The quiz is played in four rounds and at the end of the four rounds, the two contestants with the highest score will go on to a playoff. Whoever wins that playoff will be the winner of the golden joystick. And answering questions for a chance to win that golden joystick are, Kirk Ewing, Derrick Lynch, Rik Henderson and of course, Dave ‘The Games Animal’ Perry.


Round one is called Hey Hey, It’s The Picture Board. Contestants have to pick a concealed numbered picture and DD asks a question related to that picture once it is revealed with two points for a correct answer. Dave goes first and picks number one, he answers the question correctly and identifies Mario. He’s then asked a bonus question of what colour are Mario’s overalls… Normally? Dave gets the answer right. Next up is Rik and he picks number three, he answers incorrectly so no bonus question. Derrick goes next and he chooses number four, he passes. Finally, it is Kurt’s turn and he is left with number two, he also fails to answer. GamesMaster reveals the exciting scores as being:

Rik – 0
Derrick – 0
Kirk – 0
Dave – 4

Tell Us, Quite Literally, What Happens After The Wee Bit Of Clip That You Have Seen is the wonderful title of round two. A clip from a well known game is shown and the contestants have to (quite literally) guess what happens next after the clip is paused. First up is Rik Henderson and he gets Earthworm Jim (Mega Drive). Rik answers correctly. Derrick Lynch gets a classic clip of Resident Evil (PlayStation) and he half answers it correctly. Kirk Ewing buzzes in to try and give the full and proper answer… He’s wrong. So Dominik Diamond gives Derrick half the points for being half right. Then it’s Kirk’s clip and he gets Primal Rage (Arcade), Kirk (like Derrick) half answers the question, so Rik buzzes in and gives the full answer… He’s wrong. The final clip is for Dave Perry and it’s Sonic The Hedgehog (Mega Drive) and he gets it wrong. So Derrick tries his luck and also gets it wrong. After which GamesMaster tots up the scores as thus:

Rik – 2
Derrick – 1
Kirk – 1
Dave – 4


Round three kicks off and it is called, Ohh I feel Like Magnus Magnusson. Borrowing from the classic quiz show, Mastermind, DD gives each of the contestants 45 seconds to answer questions based on their specialist subject. First up is Derrick Lynch and his specialist subject is: Namco arcade beat ’em ups, 1992 to 1996. He does well scoring six points. Next, it is Kirk Ewing and his subject is: video game subjects related to the letter P. Kirk does a very questionable okay and gets four points with his questions. Then it is the turn of Dave Perry and his specialist subject is: the life and times of the Street Fighter arcade game. Dave gets himself four points too. Rik Henderson goes last and his subject is: football management simulations from 1986 to 1996. Rik scores a decent five points. Then, of course, GamesMaster does his thing and reveals the scores:

Rik – 7
Derrick – 7
Kirk – 5
Dave – 8

With Dave Perry still in the lead, it is on to the final round to decide which two will go through to the playoff. But before the final round begins, there’s a feature. Dominik is in Tokyo, Japan as he explores the phenomenon knows as otaku. Basically, the Japanese version of nerds/geeks. DD goes to a costume party where game fans dress up as their favourite game characters, I guess we call it ‘cosplay’ now, a portmanteau of ‘costume’ and ‘play’. Of course, Dominik perves over all the scantly clad females, he also points out a fella wearing a pair of pants on his head as a costume.


DD is even asked to be a judge and pick out his favourite costume. No prizes for guessing he picked out a lass wearing nothing more than a very small, tight, furry bikini. No idea what game character she was supposed to be though?

Anyway, it’s back to the final round of the Christmas quiz and this round is called, Don’t Shoot Too Soon. This is a 90 seconds, quick-fire, first to buzz in-type situation. The questions do indeed come fast with Kirk and Dave answering most of them (Kirk mainly). After that fast-paced round, GamesMaster reveals the final scores and the two top scorers going through to the playoff:

Rik – 7
Derrick – 8
Kirk – 9
Dave – 10

Meaning that it is Kirk Ewing and Dave Perry who go through to battle it out in the playoff to win the golden joystick. GamesMaster selects Super Mario 64 (N64) for the challenge, Kirk and Dave have to play the Cool, Cool Mountain level, in particular, the Big Penguin Race. Whoever gets the fastest time in the race wins, simple stuff indeed. Kirk goes first and at the 20 seconds point, he comes off the track and fails. So, the time is irrelevant now and all Dave has to do is last longer than 20 seconds to win, he doesn’t even have to finish the race, just last longer than 20 seconds. Dave takes the N64 controller next and coming around the first corner, Dave falls off the track. Lasting just 13 seconds. Dave fails, leaving Kirk to claim victory. Dave Perry rather (in)famously claims he was set up and becomes very stroppy and bitter. DD questions Dave on his ‘sour grapes’. Not that it matters as Kirk Ewing wins the golden joystick. Everyone smiles, celebrates and congratulates Kirk on his win… Everyone except Dave Perry who stands off at the side, arms folded and looking very glum indeed.


I’ll actually have quite a lot more to say about this particular episode in a separate article, coming pretty soon (when I’ve finally finished this huge retrospective). But until then…

Golden joysticks won – 1

And with part one now done, that inevitability leaves the conclusion that is part two remaining. As I creep ever closer to the end of this massive retrospective, I’m kind of sad to think that it is almost all over with only one more series left after part two of this one.

Total golden joysticks won – 11

GamesMaster: A Retrospective – Series Five, Part Two

Time for part two of series five of this (already taken me around fifteen months… So far) rather big retrospective look at GamesMaster. With some great, celebs and some barely qualifiable celebs too. Plus there’s the, always a highlight, Christmas special to look forwards to as well.

Episode Ten

Gladiators hard? Don’t Make Me Laugh! is the name of this multi-part, episode length challenge. And from the hit TV show Gladiators are the tight spandex wearing Panther and Cobra. First, GamesMaster selects the punch ’em in the face, Victory Boxing (Saturn) as the game. With only one round to prove how ‘hard’ they are… But Panther and Cobra are not going to be punching each other. No, Pushpa and Spyros, two non-celebs have been selected to go up against the highly trained ‘athletes’ to see who is the hardest, the Gladiators, or the everyday folk. But guess what? News first. Nintendo’s N64 console is given a little preview ahead of its Japanese reveal, along with some of the launch titles. On-rails shooter, Time Crisis (Arcade) is given a quick look at. Then there’s a bit on legendary filmmaker and game-fan, Steven Spielberg launching online gaming platform, Starbright World. Starbright was designed specifically for serious/terminally ill children to connect and play with other similar children around the world. Then it’s back to the Gladiators hard? Don’t Make Me Laugh! challenge and first, Panther is taking on Pushpa in this single round boxing match. Pushpa wastes no time and knocks Panther down in just 14 seconds, and again in around 1 minute later. With two knockdowns in one round, Panther is in danger of losing due to a TKO… And she does too. Even though Pushpa put Panther on her posterior, there is not golden joystick to award as this is a multi-part challenge with more to come as the episode continues.

So, on to the reviews and isometric shooter Viewpoint (PlayStation) gets a very decent 89%. Pointless beat ’em up Golden Axe: The Duel (Saturn) gets a way too generous 80%. And finally, the action-adventure game Alien Odyssey (PC) manages a 69%. There’s another CD-ROM of the Week segment and Sci-Fi Movie Machine (PC) where you can ‘create’ your very own sci-fi ‘movies’ is explored. Feature time and Dominik is on holiday presenting from Los Angeles. This time he’s looking behind the scenes of Wing Commander IV: The Price of Freedom (Multi-format). Taking a look around the bar set during a filming break, DD talks to Biff Tannen and Luke Skywalker.


Then it’s back to the Gladiators hard? Don’t Make Me Laugh! challenge once more and GamesMaster has Spyros take on Cobra at WWF WrestleMania: The Arcade Game (PlayStation). This one is a classic best of three rounds bout as Spyros plays as Doink while Cobra favours Yokozuna. The first round is fairly close, but Cobra wins out in the end. Round two and Spyros wins in a fight that could be described as anything but close. One round each, so on to the decider… Which Spyros easily wins. So with Pushpa winning the first game and Spyros the second, that’s a whitewash that (supposedly) proves that the Gladiators aren’t hard, as Pushpa and Spyros win a golden joystick… One between them.

Golden joysticks won – 1

Episode Eleven

No first challenge as it’s straight into the news this time and Nintendo’s N64 console was shown for the first time in Japan. Sega’s Saturn console gets conversions of a few, previously exclusive, PlayStation titles. Then there’s a look at the American TV show Robot Wars ahead of the airing io the UK version. Still no first challenge yet as Dominik Diamond introduces the reviews. The LucasArts point ‘n click adventure game The Dig (PC) is given 88%. Sega Rally Championship (Saturn) is praised for its 40 FPS and awarded a 95%. 3D shooter Warhawk (PlayStation) gets given 79%. After which… There’s a challenge! This one is called Get That Celebrity On The Phone Now! and as you can probably guess, it’s a celebrity challenge. Using cutting edge modem technology, Virtual Pool (PC) is the game chosen. GamesMaster sets up a standard nine-ball game of pool and it is non-celeb Melanie taking on snooker supremo Ronnie O’Sullivan. As this is the first-ever GamesMaster challenge using a modem, Melanie is in the studio… Sorry, Heaven while Ronnie is at his home and the two have to play pool against each other over the interwebs. Melanie breaks and pots the white ball, which Ronnie uses to sink a couple of balls. The two then take it in turns to do some really shit shots, until Ronnie clears the table, leaving just the final nine ball… which he misses. Melanie is left with a somewhat easy pot, which she misses. The missing of the nine ball continues for a while until Ronnie O’Sullivan finally puts it away to win a golden joystick. Some tip-top telephone action there.


The feature is an N64 special and takes a look at all thirteen games in development for the just unveiled in Japan, Nintendo 64… which DD keeps calling the Ultra 64 (which was the working name of the machine) despite the fact the images clearly show that it is called the Nintendo 64. Kind of interesting to see some of the games still in development that were different when released, including slightly different names. Like Blastdozer (Blast Corps) and The Legend Of Zelda 64 (The Legend of Zelda: Ocarina of Time). Dominik keeps calling the N64 ‘the most powerful console’, was it? Actually, I don’t really care. There’s a quick look a the console and of course, the now famed controller. Then there’s a detailed look at Super Mario 64, despite being only 50% complete at the time. And that’s it for this very light on content episode.

Golden joysticks won – 1

Episode Twelve

Oi! Bloke In Suit Fancy A Fight? is the name of the first challenge. GamesMaster selects Doom (PC) for this one and three businessmen in suits are pitted against a champion Doom player called Dave, who looks about 7-years-old. A simple deathmatch with the three suits against the pro Doom player. But first… News! Sega’s Virtual On (Arcade) is given a quick look at. The Digital Beastie (PC), an early website where you could create a monster and fight other players is explored. The TV show Space: Above and Beyond is also given a bit of attention… No, I don’t remember it either. Anyway, it’s back to the Oi! Bloke In Suit Fancy A Fight? challenge and David takes on the three suits in deathmatch Doom. Dave wastes no time in grabbing the chaingun and goes in search of his first victim. It doesn’t take too long for Davis to get his first kill (frag) and take the first suit out of the game. There’s a lot of walking around looking for each other, until David finds and kills number two. Then there’s more walking and searching until he finishes off number three. David wins this very dull challenge.


Time for a few reviews and Tintin in Tibet (SNES) gets 86%. Virtua Cop (Saturn) is given an impressive 95%. Then Hebereke’s Popoitto (Saturn) is given a puzzling 57%. R ‘n B group E.Y.C. (no idea?) are the celebs for this episode and they have to play a classic bout on Super Bomberman 3 (SNES) is the game of choice. Last man standing wins. the three members of the band Damon Butler, Dave Loeffler and Trey Parker (not South Park Trey Parker) have to try to blow each other up. Trey manages to kill himself in about 4 seconds and goes out. Damon takes out the AI player, leaving just him and David left. Then Damon decides to walk into a dead-end and David traps him with a bomb to win a golden joystick. Then we have a feature looking at the first-ever greenscreen, virtual TV set… which is really boring and ends the episode.

Golden joysticks won – 2

Episode Thirteen

GamesMaster selects Virtua Fighter 2 (Arcade) as the first challenge and a trio of contestants have to beat as many AI opponents as possible, playing only one round each. Whoever beats the most opponents wins, easy enough but GamesMaster throws a spanner in the works by adding an extra challenge. The challengers have to win their fights without taking a single hit, even so much as a slight tap means they are out. The three fighting for victory here are Hatim, Gordon and Joel. News time again and Ultimate Mortal Kombat 3 (Arcade) is looked at. The Keanu Reeves flick Johnny Mnemonic is given a quick glance. Then a concept for a virtual supermarket from Sainsbury’s is explored where people would be able to order their shopping online and have it delivered to their door… As if! Back to the first challenge that Dominik calls Virtually Perfect, with each player using the Akira character and up first is Hatim as DD still insists on calling the game Virtua Fighters. Hatim wins the first round as Gordon steps up to the game and wins his round. So play switches to Joel, who very cleverly wins by knocking his opponent out of the ring. All three make it to the next scrap. Hatim back in control and he wind his round with ease. Gordon next and after getting in the first attack, he’s hit by a four-hit combo and goes out of the challenge. Joel needs to win this round to stay in and he does just that. It’s fight three and Hatim goes first, where he makes very short work and wins the fight in just 7 seconds. The pressure is on Joel now but he also wins with one of his round outs in just 4 seconds, it’s a very even matching between the two. So, it is onto the fourth fight, which Harim wins, though there were a couple of close calls. Joel and boom, another ring out victory. Harim must be feeling the pressure now as he messes up and gets hit, he’s out. However, this doesn’t make Joel the victor yet as he has to win his fight. Ring out? Yup, Joel wins a golden joystick.

Review time and Virtua Fighter 2 (Saturn) gets a knockout 95%… Oh and Dominik Diamond actually calls the game Virtua Fighter and not Fighters (plural) for the first time ever. Donkey Kong Country 2: Diddy’s Kong Quest (SNES) gets another 95%. Then Time Crisis (Arcade) is awarded a 90%. Dominik warms up his best (worst) chat-up lines as it’s celebrity challenge time and one-hit-wonder, Europop singer Whigfield is the lass that has to put up with DD’s leching as Dominik asks Whigfield to marry him. Anyway, GamesMaster has chosen the platformer Yoshi’s Island (SNES) as the game. Whigfield has 2 minutes to collect 32 coins and if she does, she has to marry DD. At the 30 second mark, she’s nabbed 14 coins, at 1 minute she’s grabbed 26 coins. Whigfield is well on the way to having to marry Dominik with only 6 more coins. With plenty of time left on the clock, Whigfield wins the challenge, a golden joystick and gets a husband too.


As the GamesMaster wedding is quickly arranged, it’s time for a quick feature. The London Computer Animation Awards is the focus and several of the nominees and winners are looked at and several (for the time) very impressive CGI animations are shown. But then, it’s the event of the episode as Dominik Diamond ‘marries’ Whigfield.

Golden joysticks won – 2

Episode Fourteen

Dominik calls the first challenge PC Impossible and GamesMaster sets the rules. Two celebs have the length of the show to set up and get a game running on a brand new PC. Nowadays, PCs pretty much work out of the box but back then, it was a very different story and setting up a PC to work was the equivalent of working at Mensa. Anyway, the celebrities are Patsy Palmer and Dean Gaffney from London-based soap, EastEnders. This nail-biting challenge gets underway by the opening of the boxes the PCs are in, before removing the manuals, monitor and, wires and so on. Then we are saved from boredom by the reviews. 3D fighter Criticom (PlayStation) is given a still too high 72%. Then futuristic racer Hi-Octane (Saturn) gets itself an 81%. Finally, we get back into the action of the PC Impossible challenge and we are ‘lucky’ enough to be given a replay of the exciting developments of getting a PC set up.


GamesMaster introduces the next challenge on Duke Nukem 3D (PC) before we all die of boredom due to watching two soap actors set up computers. Three peeps are taking on this challenge and they have to finish a level in the fastest time. Michael, Julian and Sameer are the plucky three trying to race through the level to win a golden joystick. But before the action kicks off, news time. Dominik introduces a competition where you could win a PlayStation or Sega Saturn with games. All you have to do is guess DD’s all-time favourite game to win. I’m guessing Sensible Soccer (Amiga). Anyway, back to the challenge and Michael goes first. He gets off to a blistering start and ignores the bad guys, rushing his way to the end. However, he decides to jump into a laser tripwire bomb and dies after just 39 seconds. Julian goes next… And only lasts 12 seconds before doing what Michael did by jumping into a laser tripwire bomb. Finally, it is Sameer and he’s just watched two people fail miserably, all he has to do is not do what they did. Now, Sameer can take all the time he wants as all he has to do is finish the level, what with the other two blowing themselves up and all. He does it too in 43 seconds, not that the time matters. One golden joystick to Sameer.

So it’s back to the PC Impossible challenge and both PCs have been set up. Now all the celebs have to do is load a game. Both Patsy and Dean are completely flummoxed by installing the game, so we get to watch a feature. Dominik Diamond is in Seattle to take a look at the new and improved Windows 95 operating system from Microsoft… Which is somehow, less interesting than the PC Impossible challenge. Speaking of which, both Patsy and Dean have the game installed, but there’s a memory problem for which they need a boot-disk. Both of them fail, what a waste of time.

Golden joysticks won – 1

Episode Fifteen

It’s the GamesMaster Christmas special. After previous series’ festive episodes with celeb-filled panto challenges, bizarrely beach-themed Christmas specials and more. What madcap fun does the series five X-mas special hold? Nothing, just a compilation of bits from all the series so far. That’s it, nothing much to write about as I already wrote about them when I covered the previous series. Dominik Diamond does a visual penis joke involving a carrot and two sprouts… And that’s about it for this special.


There is a look at some of the biggest games released so far through the episode and that’s the only new content that’s not taken from previous episodes that’s not a DD introduction. Nothing much to cover. Next episode please.

Golden joysticks won – 0

Episode Sixteen

GamesMaster sets up the first part of a multipart challenge, Blokes With Bikes. This one involves the contestants having to use an exercise bike hooked up to a PC, where they have to finish a race. Celeb health-nut type bloke, Mr Motivator is tackling this one but not alone. He is joined by a genuine Harley-Davidson rider, non-celeb Andy (biker name, Gringo). The two have to take it in turns to put in the fastest time on the exercise bike race-thing. News first though and the MindDrive, a device that allows you to control your computer with your thoughts, is shown and demoed. The original Resident Evil (PlayStation) is given an exclusive first look before the answer to DD’s all-time favourite game competition is revealed. Yes, I was right, it was Sensible Soccer (Amiga). Even though I was right, I didn’t win. Turns out that the competition from twenty-six years ago was no longer open… Also, I didn’t actually enter anyway. So it’s back to the Blokes With Bikes challenge. Mr Motivator goes first and while he has a few wobbly moments, goes off the track a couple of times, he finishes with a time of 1 minute and 22 seconds. Andy goes next and also has a few wobbly moments but he puts in a slightly better 1 minute and 20 seconds. The biker beats the health-nut at his own game, it’s not over yet as there’s another part to this challenge coming soon.


Reviews next and the John Rambo-esque Lone Soldier (PlayStation) gets a very understandable 60%. Ridge Racer Revolution (PlayStation) is given an 85%. Then Worms (Saturn) scores a 90%. Feature time and Dominik takes a look at the god-awful film, Lawnmower Man 2: Beyond Cyberspace. So, back to the Blokes With Bikes challenge and this part sees the roles being reversed as the bike-racer Cyber Cycles (Arcade) is the game of choice. No exercising here, just pure bike racing action. The finish time of the race here will be added to the previous time from the exercise bike challenge, with the overall fastest time winning the golden joystick. Going first is Mr Motivator and he rubs the barriers a few times, before crashing… Several times and wasting valuable seconds. The very rough rides ends with a time of 1 minute and 29 seconds. Andy gets in the seat next and he needs to finish in 1 minute and 31 seconds or less to win. Andy crashes very early on, but he soon gets to grips with the handling and begins to put in a decent performance, using the drifting to slide around the corners. Andy finishes with a time of 1 minute and 30 seconds, just about winning by just 1 second. Andy wins a golden joystick.

Golden joysticks won – 1

Episode Seventeen

Blokes On Film is the title of the first challenge and GamesMaster has picked Nickelodeon Director’s Lab (PC) as the game for this episode length challenge. The contestants have to edit together their own mini-movie, which will be shown at the end of the show. GamesMaster will pick the one he found the most entertaining as the winner of the golden joystick. Going head to head on this directing challenge are genuinely funny nineties comedians, Stewart Lee and Richard Herring. As Stewart and Richard take their places at their PCs, it’s news time. First up is an exclusive offer to join an online gaming network, Wireplay for a pre-launch test. There’s a look at the visually impressive Toy Story (Mega Drive). To finish, there’s a look at the Ariel Robotic Competition (whatever that was). A feature now and the Pixar flick Toy Story is previewed ahead of its UK release, plus there’s a few behind the scenes snippets to see how the film was made. The Blokes On Film challenge is really (not) hotting up as we get to see what Stewart and Richard have been up to.


GamesMaster introduces a proper challenge next with Total NBA 96 (PlayStation). The two challengers, Linton and Lawrence are to play a single 2 minute quarter with whoever has the highest score being the winner. Linton is playing as the Houston Rockets, whole Lawrence favours Orlando Magic. Linton fouls Lawrence early in the game, giving him two free shots, which Lawrence sinks to make the score 2 – 0. Linton soon strikes back and scores, then he steals the ball and scores again. 4 – 2 to Lawrence. Linton steals the ball again and puts another away with only 28 seconds on the clock. Once more, Linton steals the ball and scores, it’s now 8 – 2 and getting more than a bit embarrassing for Lawrence as the quarter ends with Linton the very clear winner. There’s a quick recap to see how the Blokes On Film challenge is going.

Time for a few reviews and horror game D (Saturn) is given 69%. Next, Time Gate: Knight’s Chase (PC) is given an impressive 92%. Finally, mech-based shooter Krazy Ivan (PlayStation) is awarded a 90%. It’s the not very exciting climax of the Blokes On Film challenge as Stewart Lee and Richard Herring’s films are put up for judgement. Stewart’s film revolves around food consumption, which GamesMaster lambasts with a 1/10 score. Richard’s flick offers a bit of a political satire edge, or a satire of satire as he calls it. GamesMaster is a bit more forgiving with this effort and gives it 2/10. Both very poor efforts, but Richard Herring wins the golden joystick.

Golden joysticks won – 2

Episode Eighteen

This is it, the finale of series five, which kicks things off with the news. There’s an exclusive look at some soon to be released games. Killer Instinct 2 (Arcade), Time Crisis (PlayStation), Soul Edge (PlayStation), Fighting Vipers (Arcade) and Manx TT Super Bike (Saturn) are all looked at. Then it’s challenge time and Iron Maiden guitarist, Janick Gers, is the axeman up for the Blokes Who Sweat Rock ‘N Roll series finale contest. The game is Quest for Fame (PC) that uses a guitar peripheral to play the guitar in the game, predating the likes of Rock Band and Guitar Hero by several years. Anyway, Janick has to impress the audience and get at least six people cheering and dancing by the end of the song, which is Aerosmith’s Eat The Rich. Janick’s first attempt is a failure. His second one, he gets four people dancing and now seems to be getting to grips with the game. By the time the song ends, he has everyone up and dancing to win the golden joystick.


The final reviews of the series next as Assault Rigs (PlayStation) is given a 66%. And X-Men: Children of the Atom (Saturn) gets a bone-crunching 89%. Then GamesMaster sets up the final challenge, Rave Racer (Arcade). This is a simple first to cross the finish line win-type race. The two peeps taking this on are Amar and Cecil. Getting off to a better start, Cecil takes the lead. Amar soon begins to catch up and when Cecil bumps the barrier, Amar manages to slip into the lead. It’s a very close race as Cecil tucks in close behind and he retakes the lead… Only for a few seconds though. Cecil makes a bit of a hash of it and crashes through to a different and slightly longer bit of the track. Sorting himself out and getting back onto the main track, Cecil rejoins just behind Amar. Seriously, this is actually a close and rather exciting race. Cecil really puts his foot down to try can catch up, but Amar crosses the line first to win.

And that is it for GamesMaster and his challenges this series. But before the credits roll, there’s a cheeky little feature. Dominik is in California (again), just on the California/Nevada border. This time he’s taking on the (then) world’s biggest roller coaster, Desperado. This ride was one of the first designed using specialised computer technology too. We get some nice onboard footage as DD rides Desperado and genuinely looks terrified. And that’s it for another series.


Golden joysticks won – 2


I think that depending on who you ask, this series is where GamesMaster began to lose its lustre. There was less content all round with fewer challenges per episode, with some of them being downright dull (see the looking for websites challenge from part one or the setting up a PC from this part). Dominik Diamond was slowly evolving from a cheeky but charming host, to a bit of an egotistical prick. I don’t know but to me, DD just seemed to be a bit meaner here and not as charming as he once was. He also came off as more than a little lecherous towards all of the attractive women on the show. There’s flirting, then there’s whatever the fuck Dominik was doing here, he was trying to be too ‘lad culture’ I feel and he just came across as a bit too slimy. Now, I’m not looking back on this quarter of a century-old series and applying modern-day ethics to it. It just feels ‘off’ compared to the previous four series, all of which were older. It’s certainly not the same cheeky Dominik Diamond from previous series, he’s just more lecherous and a bit nasty really. There was a format change that dropped the GamesMaster tips, to make way for content that just wasn’t that interesting really, or a poor excuse for Dominik to go on holiday to provide behind the scenes looks on things that were just not exciting. Plus there was no Christmas special, just a ‘best of’ thing. Now, don’t get me wrong, series five still had some good moments but they were few and far between and series five is rather empty overall. It feels as if the producers just threw it together last minute.

The focus from games began to shift over to other things not game related. Do we really need or want to see the Waterworld live-action show at Universal Studios, a review of the Sandra Bullock flick The Net or Robot Wars on tv? Personally, I’d rather have seen more gaming content on this show that focused on gaming. I mean, this series aired at the end of 1995 and the start of 1996, during the 32-bit generation and the 3D revolution. Sony’s PlayStation and the Saturn from Sega were already out, then the N64 was on its way too, plus there was so much more. It’s not as if there wasn’t a lot of gaming-related stuff to cover, that’s before we get into the still (somewhat) popular 16-bit era before it finally died out. Quite a few episodes felt rather ’empty’ in terms of content with more pointless filler to pad out what little content they had. You know, like Dominik ‘marrying’ Whigfield.

For me, series five was the beginning of the end for GamesMaster. Not a terrible series and to be honest, GamesMaster never had an outright terrible series (no, not even series three). But this was most definitely one of the lesser ones and where GamesMaster began to forcibly try to be a bit too ‘nineties’. GamesMaster was the first-ever video game dedicated show on TV when it first aired. But by 1995-96 when this series was on, there were others doing what GamesMaster did. I think that the producers at GamesMaster felt they needed to diversify to stand out but the truth is they didn’t. There may have been other gaming shows on TV at the time but none of them were as good as GamesMaster was. Anyway, onwards to series six!


Total golden joysticks won – 12