Centipede Gun from Mateusk2m and QUByte Interactive is the sort of indie title that I have a lot of time for. Quirky name, simple gameplay and all that. But that doesn’t automatically mean that the game is good, just that it’s the sort of indie title I have a lot of time for. For me to know if I like it, I need to play it.
“Centipede Gun is a roguelite autobattler where you create bizzare creatures to face hordes of enemies! Combine different guns, modules and skills to make unique synergies and upgrade your cute little destruction machine!”
You know what an autobattler is, right? You move something around the screen and it auto-attacks enemies. Couple that with some roguelite/light mechanics and you could have a massively playable and popular game on your hands. See the amazing Vampire Survivors as proof. Well, Centipede Gun is pretty much that, but on a much smaller scale. There’s no story, you just control your centipede, shoot enemies, earn in-game cash, spend it on new weapons and upgrades.

Centipede Gun isn’t a big game at all. Just over two hours and I had unlocked everything and got every achievement, bar one. But it is damn fun. The controls took a few minutes to get used to as they’re not simple directional, instead you have tank controls. The left stick moves your centipede forwards and backwards, and the right stick rotates left and right. Auto attack, so no need to worry about that. At the end of each round, you can buy new attachments, and these attachments come in three basic flavours. You have warrior, shooter, enchanter, and support. Then each of these three flavours has its own sub-flavours. So there are various shooter attachments with different properties, as an example.

As you add attachments, your centipede gets bigger. This makes it harder to avoid enemies and their projectiles. You also get slower the more hardware you carry. Still, if you use your noggin and carefully pick the right attachments, you can create a build that is quite devastating. I liked this element of the game as it adds a little strategy as you have to play around, experiment and find which attachments work best with others.

Centipede Gun is not a very deep, long or involving game. As I mentioned before I “finished” it in a little over two hours, but it does come with a very low price point of three quid and is available for PC and all the consoles. Everything is played on a single screen, no scrolling, and there’s a lack of background variety and enemies. Again, this is a very cheap game, so do keep that in mind. When you kill all enemies and partake in a little boss fight, you unlock NG+ 1, which adds more rounds and more enemies. Finish that and unlock NG+2. Keep going up to NG+3, then…no more. Well, you also unlock an endless mode. It’s cheap, it’s shallow, but it is fun, and I really enjoyed it. If you have a bit of coin burning a hole in your pocket, give Centipede Gun a chance.

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