Wolfenstein 3D


Little Bit of History: Released in 1992 originally for MS-DOS and later ported to various other machines including’ SNES, Jaguar and 3DO. Developed by id Software and published by Apogee Software. The game was the brainchild of; John Romero, Tom Hall, John Carmack and Adrian Carmack (no relation).

Little Bit of Plot/Story: Playing as William “B.J.” Blazkowicz, you have to escape Castle Wolfenstein, discover and end the Nazi plan to create an army of undead mutants and finally kill Adolf Hitler who is hiding in a bunker under the Reichstag.

Little Bit of Character: The main star is William “B.J.” Blazkowicz who you control through the game. Along the way you will encounter enemies like; Nazi soldiers, dogs, Hans & Gretel Grösse, Otto Giftmacher, General Fettgesicht and Doctor Schabbs.


Little Bit of Influence: This game may not have been the first ever First Person Shooter (FPS), but it was the game that popularised the genre and went on to influence pretty much every single FPS that has been released since. From the immortal classic; DOOM to modern FPS of today like the Call of Duty franchise. Every FPS created today owes a debt to Wolfenstein 3D.

Little Bit of Memories: The first time I ever saw this game was on a friend’s PC and it blew me away. We had never seen a game that ran this smooth and was this violent/bloody. It was a revelation, even if we didn’t realise back then just how much of a revelation it would prove to be. The huge maps to run around in, the variety of weapons to use and of course the unparalleled amount of fun the game offered was unheard of back then.

Little Bit of Playability: To be honest, this one has not held up too well. Playing it today and it feels very sluggish and slow. The gameplay just has not held up as well as other FPS from around then (DOOM) and I honestly didn’t enjoy playing this again even if I loved it back in 92. But it is a classic and deserves to be remembered.


There is more Wolfenstein in my Wolfenstein retrospective.


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