Still really looking forward to going to see the new QT flick this weekend. After my article looking at my favourite scenes in Tarantino movies, I began to wonder why there haven’t been many games based on his movies. Seriously, some of QT’s pictures would make really interesting games, you’d think there’d be loads of them. Yet name three games based on his flicks… you can’t can you?
Now, there was a game based on one of his movies. Reservoir Dogs, released in 2006. But I wanted to look into why more of his films haven’t had the video game treatment, offer a few suggestions and even uncover some interesting tit-bits. But before all of that, I guess I’d better take a look at that previously mentioned Reservoir Dogs game.
Developed by Volatile Games and published by Eidos Interactive. The game follows the same plot as the film with a rag-tag group of criminals carrying out a diamond heist that goes wrong. The gameplay mixes up third person action with drivings sections. Now, the film didn’t actually show the heist go down, nor did it show most of the aftermath of the heist. But what gaps are in the film are filled in via the game. As an example, Mr Blonde turning psycho and going on a killing spree is mentioned in the film but we never see it. Well in the game, you not only see what was left to our imagination in the film, you get to play it.
There was an interesting mechanic in the game were you could act professional, not kill people and keep damage to a minimum or you could go full psycho and kill anyone you saw. Taking hostages was a key element as you could force the police to drop their weapons so you don’t have to kill them. You get the general idea. Depending on how you played, professional or psycho, the game’s ending would change.
On paper, Reservoir Dogs was a great idea. To take the film’s plot and expand on it, showing events we only hear about in the flick. But to be honest, it was a dog to play. Stiff controls, bland levels and highly repetitive. The game received mostly average reviews at the time and it was hard to argue against them. The game is very, very average. A great idea just poorly executed.
And you know what, that’s just about it for Quentin Tarantino movie based games… well okay, there is one more. Released in 2017 was yet another game based on the same movie. Reservoir Dogs: Bloody Days.
Where as the previous game was directly based on the film, this one is more ‘inspired by’ the movie and takes a lot of creative license. I’ve not played it so can’t really comment, but it hasn’t had very good reviews. From the trailer, it looks a bit bland to me. A top-down shooter with some kind of rewind feature.
So that’s it, only two games based on his movies and they were both Reservoir Dogs too. Officially anyway, there are several fan-made games that exist based on other QT’s flicks. See, this got me thinking, why have there not been more Tarantino movie based games? Most people seem to think it’s because his flicks are dialogue heavy so wouldn’t translate to a game very well. I’d just like to go back to the first Reservoir Dogs game, based on a movie that is 90% dialogue. But it worked, okay so the gameplay was a little stale, but as I said, on paper it was a great idea. In the hands of a better and more experienced development team the Reservoir Dogs game could’ve been brilliant. Imagine if Rockstar had made it? I mean, look at what they did with The Warriors game from 2005, it was amazing.
Anyway, my point is that with a little effort and imagination, a dialogue heavy movie could work as a game. So with that in mind, I’m going to pitch a few QT movie game ideas. Reservoir Dogs has been done (twice), so I don’t feel the need to cover that one, but what about his other flicks?
I didn’t see this one as an action game but more of a graphic adventure one. I was thinking something along the lines of the now defunct Telltale Games type of titles. Imagine a slower paced adventure where the choices you make change and affect the story. What if Vincent didn’t mange to save Mia from the overdose and Marsellus came after him? What if Jules decided not to leave the life of a hitman? If Butch didn’t go back to stop Marsellus from being raped?
You could play through the game following the plot as in the film, or you could stray from the script and see alternate scenes and dialogue. Make your own Pulp Fiction.
Okay so I don’t have much for this one. It’s a tricky one to turn into a game really. The best I could come up with was a prequel telling the story of Ordell Robbie and Louis Gara’s relationship. It is mentioned in the flick that Louis had just gotten out of jail after serving time for armed robbery. There are a few references that he and Ordell use to be close friends and got up to some criminal activities together before Ordell got into gun-running.
So there could be something there. Perhaps a third person cover/shooter game following the criminal lives of a younger Ordell and Louis? Could even be co-op, think something along the lines of Army Of Two or Kane & Lynch… only good.
Come on, how is Kill Bill not a game already? It’s basically a video game in film format. You controlling ‘The Bride’ going on her rip-roaring rampage of revenge travelling the world as she tracks down those who killed her unborn baby. This is perfect game fodder. A mix of shooter and swordplay, see the Shadow Warrior games as a great example of how to do it.
Well here’s the thing, there very nearly was a Kill Bill game. It was in development but ended up being cancelled around 2005-ish. It was being developed by Black Label Games and an early demo even existed showing some basic moves from the game…
There’s enough material in Kill Bill to make an epic title. You don’t even have to be bound by the movie only. How about a game that follows the Deadly Viper Assassination Squad before the events of the film? An origin story of Bill himself and his falling out with Hattori Hanzō? It could be a huge, expansive game that builds on what is already in the films as well as incorporate the flick’s main story.
A game about driving American muscle cars really fast and killing people? This could be amazing. Again, you don’t have to be bound by the story of the game and could explore Stuntman Mike’s obsession with killing beautiful women with his car, how/why did he began doing it. I was thinking it could even have an online element. An asymmetrical multiplayer game where one person plays as Stuntman Mike with the others as his victims trying to escape. Think Friday the 13th: The Game but with fast cars.
Or how about a game where you play as Stuntman Mike just doing stunts? There already have been stuntman games with Stuntman and Stuntman: Ignition and they were pretty damn good too. So how about playing as Stuntman Mike before he turned homicidal and just worked as a stuntman making T.V. shows and movies?
The film has the greatest car chase caught on film, I’m sure a game could be made based off the last chase alone.
How a game based on the idea of a bunch of crazy World War II soldiers trying to kill loads of Nazi’s and Hitler does not exist is beyond me. Yeah I know there already are plenty of WW II based games… but none based on QT’s flick.
Could be a team based thing where you play alone or with friends controlling the various ‘basterds’ each with differing strengths, weaknesses and skill sets. Doesn’t have to be based solely on the flick either, I’m sure the basterds have been on several other missions through the war. Get some creative licence in here and there could be a great WW II game blending fiction with fact to create an alternate universe where the Inglourious Basterds stopped the war.
Red Dead Redemption is one of my all time favourite games and it’s definitely my favourite game released in the last decade. Being a cowboy has never been so damn awesome. I want more cowboy games and yet they are pretty thin on the ground.
Why not a game inspired by Django Unchained? I don’t think we need one that follows the plot of the film, but how about a sequel game that tells what Django got up to after the film’s credits rolled? He’s a freed ex-slave turned bounty hunter . Yeah I’d love to play a Western (or Southern as QT calls it) bounty hunter game. Some kind of open world thing where you travel from town to town taking on bounties and having to bring them in dead or alive. Of course the game doesn’t have to be solely about being a bounty hunter and could explore Django’s relationship with his wife and how he becomes a descendant to the black private dick that’s a sex machine to all the chicks… Shaft!… cos QT has said that this is the case.
Throw in other gameplay elements and build the story. Basically what I’m proposing is Red Dead Django.
The Hateful Eight
Okay I admit, I got nothing for this one. Despite the fact The Hateful Eight is basically Reservoir Dogs wearing a cowboy hat with it’s minimal cast and locales. It’s story based on tension and deception… I still have nothing. You can’t really do a retread of the Reservoir Dogs game because that used the idea of the heist as it’s basis, but there is no heist in The Hateful Eight. What you have in this flick is several people taking to each other and no one trusting the next guy… and coffee drinking.
Maybe you could make an action game exploring the Domergue gang before Daisy was captured? I dunno, that’s all I got here.
So this is where I originally ended the article, but as I read through it, I realised I forgot a film that would make an awesome game…
From Dusk Till Dawn
Now I know he didn’t direct this one, but he did write and star in it. As with previous suggestions, there are multiple games that could be made here. A prequel looking at the Gecko brother’s criminal career. One directly based on the events in the film itself with all hell breaking loose at the Titty Twister, an OTT vampire game. But instead of ending like the film does with Seth leaving for El Wray, he stays on and explores the temple under the bar to end the vampires for good. I was thinking something along the lines of Legacy of Kain: Soul Reaver with a large, expansive locale to explore while killing numerous vampires in all sorts of gruesome and ingenious way, using the scenery, etc.
So that’s it, my suggestions on how Quentin Tarantino movies could be turned into games… but there’s more. See, as I researched this I found something interesting. QT himself has a bit of a history with video games. I’m sure many of you remember the whole CD-ROM revolution of the 90s. There was a period fairly early on in the decade when CDs became the got to format for games when there was an influx of FMV games. These titles were often pretty poor excuses for games that held little to zero gameplay and just showcased full motion video (FMV). Horrendous titles like The Daedalous Encounter, the Make My Video trilogy and of course I can’t help but mention Plumbers Don’t Wear Ties.
Well a certain film writer/director got in on the CD-ROM/FMV video game craze in the 90s and made his own game. No not Tarantino but Steven Spielberg with his effort called: Steven Spielberg’s Director’s Chair released in 1996. It was a bare basic ‘game’ where you are given a load of film clips and have to edit them together, choose camera angles, etc to make a ‘film’. So what does this have to do with Quentin Tarantino?
Well one of the clips you can edit…
Yup, that’s QT himself ‘acting’ in a clip from a shitty FMV game. The game was released in 1996 but apparently the footage was filmed in the early 90s before Quentin hit it big with Reservoir Dogs. He did this (along with selling film scripts) to help raise funds for his first film.
And yes, that is Jennifer Aniston too.